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Re: S3 Trio 64 (#9 fx 331) and console(svgalib) problems

daemon@ATHENA.MIT.EDU (Chris Evans)
Wed Nov 6 15:24:10 1996

Date: Wed, 6 Nov 1996 20:22:30 +0000 (GMT)
From: Chris Evans <chris@ferret.lmh.ox.ac.uk>
To: redhat-list@redhat.com
In-Reply-To: <199611062013.PAA24948@redhat.com>
Resent-From: redhat-list@redhat.com
Reply-To: redhat-list@redhat.com

On Wed, 6 Nov 1996, Jon DeNardis wrote:

> Hey as usual I come to thee for help.
> 
> i've noticed that whenever i run console games nowadays when i exit my
> screen becomes fragged and the text becomes flashy and unseeable, this
> happens whenever i run any console svga based game, is the version that
> comes with 3.0.3 buggy?


I have the same chipset on a Diamond card, and had the same problem with 
the SVGAlib on 3.0.3.

Unfortunately, the SVGAlib with 4.0 is worse; upon using any SVGAlib 
application, the program trashes the video registers on entry (!), not exit.

It is a great shame the the Trio64 chipset is so common. I would look 
into this problem if I wasn't also working on so many other projects ;-)

Chris.


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