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OS/2 GAME DEVELOPMENT CONTEST

daemon@ATHENA.MIT.EDU (klund@MIT.EDU)
Wed Oct 5 12:12:57 1994

From: klund@MIT.EDU
Date: Wed, 5 Oct 94 12:11:59 -0400
To: os2meetings@MIT.EDU


		Learn More About Game Development in OS/2

                       M.I.T. OS/2 Users Group
                     Thursday, October 20th, 1994

Lloyd Webber, PSP's Game Development Manager for IBM in Boca Raton,
Florida, will be discussing OS/2 game development and the upcoming
M.I.T. GAME DEVELOPMENT CONTEST.  Mr. Webber will focus on two recent
additions to the list of OS/2 native games, SimCity and DOOM as well as
future plans and strategies.

Jim Thomas, who ported both SimCity and DOOM, will be on hand to discuss
tips and techniques and to pass on some of his vast experience in OS/2
development.  Jim will provide a very informative techinal discussion of
the DIVE APIs and possible enhancements to them.

The DIVE architecture permits fast graphics display (fast like the
multimedia software full-motion video) in a Presentation Manager window.
(Basically, DIVE gives you a pointer to the frame buffer in memory.)

This meeting of the MIT OS/2 USERS GROUP will be Thursday, October 20,
at 5pm in M.I.T. room 2-105.  If you have questions please call Andrew
Simpson at IBM (617) 895-2472, or Kent Lundberg at MIT (617) 253-1938.

--> Kent Lundberg, director, M.I.T. OS/2 Users Group
    http://www.mit.edu:8001/activities/os2/os2.html

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