[2955] in Humor

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Know the problem you're trying to solve.

daemon@ATHENA.MIT.EDU (Gerald Britton)
Mon Sep 27 19:12:01 1999

Date: Mon, 27 Sep 1999 19:11:00 -0400
From: Gerald Britton <gbritton@MIT.EDU>
To: humor@MIT.EDU

From: gkm@substance.abuse.blackdown.org (glen mccready)
To: 0xdeadbeef@substance.abuse.blackdown.org
Subject: Know the problem you're trying to solve.
Date: Mon, 27 Sep 1999 12:29:33 -0400

Forwarded-by: Nev Dull <nev@bostic.com>
Forwarded-by: Jim Duncan <jnduncan@cisco.com>

Radia Perlman's _Interconnections Second Edition_ is out and it is a
significant re-writing of the older classic.  In particular, in the
last chapter she includes a series of sidebars illustrating bad protocol
design by way of real-life experiences.  For example, on page 505:

    Real-World-Protocol

    Real-life example of "know the problem":  When my son was three I saw
    him in the hallway crying, holding up his hand, saying, "My hand!  My
    hand!"  I took his hand lovingly and kissed it a few times and said,
    "What's the matter, honey?  Did you hurt it?"  He sobbed, "No, I got
    pee on it."

Radia Perlman, _Interconnections Second Edition_, ISBN 0-201-63448-1,
copyright 2000, published by Addison Wesley Longman, Inc.


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