[2955] in Humor
Know the problem you're trying to solve.
daemon@ATHENA.MIT.EDU (Gerald Britton)
Mon Sep 27 19:12:01 1999
Date: Mon, 27 Sep 1999 19:11:00 -0400
From: Gerald Britton <gbritton@MIT.EDU>
To: humor@MIT.EDU
From: gkm@substance.abuse.blackdown.org (glen mccready)
To: 0xdeadbeef@substance.abuse.blackdown.org
Subject: Know the problem you're trying to solve.
Date: Mon, 27 Sep 1999 12:29:33 -0400
Forwarded-by: Nev Dull <nev@bostic.com>
Forwarded-by: Jim Duncan <jnduncan@cisco.com>
Radia Perlman's _Interconnections Second Edition_ is out and it is a
significant re-writing of the older classic. In particular, in the
last chapter she includes a series of sidebars illustrating bad protocol
design by way of real-life experiences. For example, on page 505:
Real-World-Protocol
Real-life example of "know the problem": When my son was three I saw
him in the hallway crying, holding up his hand, saying, "My hand! My
hand!" I took his hand lovingly and kissed it a few times and said,
"What's the matter, honey? Did you hurt it?" He sobbed, "No, I got
pee on it."
Radia Perlman, _Interconnections Second Edition_, ISBN 0-201-63448-1,
copyright 2000, published by Addison Wesley Longman, Inc.