[159658] in North American Network Operators' Group

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Re: Slashdot: UK ISP PlusNet Testing Carrier-Grade NAT Instead of IPv6

daemon@ATHENA.MIT.EDU (oscar.vives@gmail.com)
Thu Jan 17 09:41:40 2013

In-Reply-To: <alpine.OSX.2.02.1301170927290.454@brugal.local>
From: " ." <oscar.vives@gmail.com>
Date: Thu, 17 Jan 2013 15:41:02 +0100
Cc: "North American Network Operators' Group" <nanog@nanog.org>
Errors-To: nanog-bounces+nanog.discuss=bloom-picayune.mit.edu@nanog.org

On 17 January 2013 15:29, Brandon Ross <bross@pobox.com> wrote:
..
> AND game developers who build IPv6 functionality into their products.  Do
> you hear us, PS3 and Xbox?
>
> Oscar, make sure you are telling your favorite game developers that they
> need to support IPv6 if they want to avoid the NAT mess.

Ok. I will pass the message.

Some of them ( FOSS guys) already did
http://ioquake3.org/2008/04/21/ioquake3-now-ipv6-capable/

For most commercial projects it don't have my hopes very high. Most
game software development are rushed to release.

--
--
=E2=84=B1in del =E2=84=B3ensaje.


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