[149010] in North American Network Operators' Group
RE: XBOX 720: possible digital download mass service.
daemon@ATHENA.MIT.EDU (Matthew Huff)
Fri Jan 27 10:09:01 2012
From: Matthew Huff <mhuff@ox.com>
To: 'nanog ' <nanog@nanog.org>
Date: Fri, 27 Jan 2012 10:08:27 -0500
In-Reply-To: <01aa01ccdcff$724111e0$56c335a0$@truenet.com>
Errors-To: nanog-bounces+nanog.discuss=bloom-picayune.mit.edu@nanog.org
From what I've read, the XBOX 720 is still going to have traditional distri=
bution but also including online purchasing (think Steam). The goal is to g=
o with a key system to play the game. I think the idea you will be able to =
register the game via phone, or other means as well. However, their idea is=
to rid the world of the secondary market of used games.
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Matthew Huff=A0 | 1 Manhattanville Rd
Director of Operations=A0=A0=A0| Purchase, NY 10577
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aim: matthewbhuff=A0 | Fax:=A0=A0 914-460-4139
> -----Original Message-----
> From: Eric Tykwinski [mailto:eric@truenet.com]
> Sent: Friday, January 27, 2012 9:25 AM
> To: nanog
> Subject: RE: XBOX 720: possible digital download mass service.
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> That's the case, but yeah, definitely off-topic...
> http://www.gamestop.com/ps-vita/games/uncharted-golden-abyss-ps-
> vita/91436
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> Which would be on-topic, though. If anyone knows of an OnLive box just
> to check out the bandwidth usage, I would be interested.
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> Sincerely,
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> Eric Tykwinski
> TrueNet, Inc.
> P: 610-429-8300
> F: 610-429-3222
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>=20
> -----Original Message-----
> From: -Hammer- [mailto:bhmccie@gmail.com]
> Sent: Friday, January 27, 2012 9:21 AM
> To: nanog@nanog.org
> Subject: Re: XBOX 720: possible digital download mass service.
>=20
> Now we are venturing OT but I thought the format was proprietary but
> you still had to get the content on the memory via the glorious
> Internet?
> Are you saying I can go to Gamestop and buy a stick with whatever game
> I'm looking for? Is that the plan?
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> -Hammer-
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> "I was a normal American nerd"
> -Jack Herer
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> On 1/27/2012 8:13 AM, Eric Tykwinski wrote:
> > The PS Vita still uses a proprietary memory card format, so it's not
> > just download only.
> > The best example of download only would be OnLive, which basically is
> > a game system that only delivers on demand games.
> >
> > IMHO, it's the market that will determine whether this is the right
> > choice in the long run.
> > It's a creative way to eliminate the used market and stop piracy, but
> > if the consumers don't join up like the PSP Go, it will eventually
> fail.
> >
> > Sincerely,
> >
> > Eric Tykwinski
> > TrueNet, Inc.
> > P: 610-429-8300
> > F: 610-429-3222
> >
> > -----Original Message-----
> > From: -Hammer- [mailto:bhmccie@gmail.com]
> > Sent: Friday, January 27, 2012 9:02 AM
> > To: nanog@nanog.org
> > Subject: Re: XBOX 720: possible digital download mass service.
> >
> > Here's your baseline: Sony Vita. They already tossed the UMD out with
> > the PSP-GO and that failed miserably. Now they are trying again to go
> > to digital only with the Vita. It's not the scale of PS3 or XBOX360
> > but it may be a good way to gauge the potential success of the
> concept.
> >
> > -Hammer-
> >
> > "I was a normal American nerd"
> > -Jack Herer
> >
> >
> >
> > On 1/27/2012 7:34 AM, Jared Mauch wrote:
> >> It's already done on a similar scale when apple releases new
> software
> >> for
> > their mobile devices.
> >> Just don't do it if you are on a low cap plan (eg: mobile, satellite
> etc).
> > Caps will be the new market discriminator IMHO.
> >> Jared Mauch
> >>
> >> On Jan 27, 2012, at 3:35 AM, Tei<oscar.vives@gmail.com> wrote:
> >>
> >>> Can internet in USA support that? Call of Duty 15 releases may
> 2014
> >>> and 30 million gamers start downloading a 20 GB files. Would the
> >>> internet collapse like a house of cards?.
> >
> >
> >
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