[130018] in North American Network Operators' Group

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Re: Online games stealing your bandwidth

daemon@ATHENA.MIT.EDU (Matthew Walster)
Sat Sep 25 20:18:39 2010

In-Reply-To: <20100925234734.GA19927@skywalker.creative.net.au>
From: Matthew Walster <matthew@walster.org>
Date: Sun, 26 Sep 2010 01:17:59 +0100
To: NANOG <nanog@merit.edu>
Errors-To: nanog-bounces+nanog.discuss=bloom-picayune.mit.edu@nanog.org

On 26 September 2010 00:47, Adrian Chadd <adrian@creative.net.au> wrote:
> I don't recall any protocols being standard.
>
> Plenty of people sell p2p caches but they all work using magic, smoke
> and mirrors.

I had the P4P (http://en.wikipedia.org/wiki/Proactive_network_Provider_Participation_for_P2P)
pointed out to me - but like you said, it's hardly going to be an open
standard if it gets anywhere.

M


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