[130016] in North American Network Operators' Group
Re: Online games stealing your bandwidth
daemon@ATHENA.MIT.EDU (Jeffrey S. Young)
Sat Sep 25 19:36:06 2010
From: "Jeffrey S. Young" <young@jsyoung.net>
To: Matthew Walster <matthew@walster.org>
In-Reply-To: <AANLkTikvzJfRvxKgGzn=c=BJ3UsX+E4t3xJPzAveJpvq@mail.gmail.com>
Date: Sun, 26 Sep 2010 09:35:37 +1000
Cc: NANOG <nanog@merit.edu>
Errors-To: nanog-bounces+nanog.discuss=bloom-picayune.mit.edu@nanog.org
t
On 26/09/2010, at 6:43 AM, Matthew Walster <matthew@walster.org> wrote:
> On 25 September 2010 21:16, Rodrick Brown <rodrick.brown@gmail.com> =
wrote:
>> I think most people are aware that the Blizzard "World of WarcCraft" =
patcher
>> distributes files through Bittorrent,
>=20
> <snip>
>=20
> I once read an article talking about making BitTorrent scalable by
> using anycasted caching services at the ISP's closest POP to the end
> user. Given sufficient traffic on a specified torrent, the caching
> device would build up the file, then distribute that direct to the
> subscriber in the form of an additional (preferred) peer. Similar to a
> CDN or Usenet, but where it was cached rather than deliberately pushed
> out from a locus.
>=20
> Was anything ever standardised in that field? I imagine with much of
> P2P traffic being (how shall I put this...) less than legal, it's of
> questionable legality and the ISPs would not want to be held liable
> for the content cached there?
>=20
> M
>=20
>=20
IMHO,
Sooner or later our community will catch on and begin to deploy such
technology. P2P is a really elegant 'tool' when used to distribute =
large
files (which we all know). I expect that even the biggest last-mile=20
providers will lose the arms race they currently engage in=20
against this 'tool' and start participating in and controlling the flow =
of
data. =20
Throwing millions into technologies to thwart this 'tool,' technologies =
such
as DPI only takes away from a last-mile provider's ability to offer =
service.
I believe this is one reason the USA lags the Rest of the World in =
broadband
deployment.
Ultimately, I believe it will make sense to design last-mile networks to
benefit from P2P (e.g. allow end stations to communicate locally rather
than force traffic that could stay local to a central office through a =
session-
based router). Then take advantage by deploying a scenario such as the=20=
one you've outlined to keep swarms local. Before we do that though,=20
we need to cut the paranoia about this particular tool (created by the=20=
RIAA and others) and we need to see a few more exec's with vision.
jy =20=