[130008] in North American Network Operators' Group
Re: Online games stealing your bandwidth
daemon@ATHENA.MIT.EDU (Jon Lewis)
Sat Sep 25 16:56:33 2010
Date: Sat, 25 Sep 2010 16:56:21 -0400 (EDT)
From: Jon Lewis <jlewis@lewis.org>
To: Rodrick Brown <rodrick.brown@gmail.com>
In-Reply-To: <AANLkTimgMyoF0cFZJPm-QQcYgM9ZrfXnCMtbZKLqyoL0@mail.gmail.com>
Cc: NANOG <nanog@merit.edu>
Errors-To: nanog-bounces+nanog.discuss=bloom-picayune.mit.edu@nanog.org
On Sat, 25 Sep 2010, Rodrick Brown wrote:
> If you follow the links in the article people are complaining that the LotR
> process has served 70gb in a week, others are complaining that the service
> is resulting in 300ms pings, and unusable connections.
> This is a very grey area it will be interesting how this issue unfolds in
> the long run.
I haven't played any of these things, so I don't know what they put in
the fine print, but unless LotR makes it clear that they're going to
utilize your (i.e. players of the game) bandwidth to PTP distribute their
software, I'd call that theft and unauthorized use of a computer network.
Are these companies not making enough in monthly subscriptions to afford
Akamai or similar CDN services to distribute their software updates?
----------------------------------------------------------------------
Jon Lewis, MCP :) | I route
Senior Network Engineer | therefore you are
Atlantic Net |
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