[2596] in WWW Security List Archive
RE: keeping a game from being pirated
daemon@ATHENA.MIT.EDU (Daniel M. Saito)
Mon Aug 12 16:49:45 1996
From: "Daniel M. Saito" <Daniel@msmail.iosoftware.com>
To: "'Josh Bettoni'" <pcplus@tristate.pgh.net>,
"'snico@usa.pipeline.com'"
<snico@usa.pipeline.com>
Cc: "'www-security@ns2.rutgers.edu'" <www-security@ns2.rutgers.edu>
Date: Mon, 12 Aug 1996 11:03:01 -0700
Errors-To: owner-www-security@ns2.rutgers.edu
Sometimes, that cannot be helped as well as for some piracies are from
"inside jobs.."
----------
From: snico@usa.pipeline.com[SMTP:snico@usa.pipeline.com]
Subject: Re: keeping a game from being pirated
Josh,
Like steff said don't release it thats the only way but if you want
to
release your game badly, turn your game into a shareware version
besides
the full version, if a person likes the game he/she can can order the
registered version by mail or etc..The second thing is to have your
game,
put it in the serial number first in able to play the game and then
it can
be pirated also.
Simon N. (Sime)