[2596] in WWW Security List Archive

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RE: keeping a game from being pirated

daemon@ATHENA.MIT.EDU (Daniel M. Saito)
Mon Aug 12 16:49:45 1996

From: "Daniel M. Saito" <Daniel@msmail.iosoftware.com>
To: "'Josh Bettoni'" <pcplus@tristate.pgh.net>,
        "'snico@usa.pipeline.com'"
	 <snico@usa.pipeline.com>
Cc: "'www-security@ns2.rutgers.edu'" <www-security@ns2.rutgers.edu>
Date: Mon, 12 Aug 1996 11:03:01 -0700
Errors-To: owner-www-security@ns2.rutgers.edu

Sometimes, that cannot be helped as well as for some piracies are from 
"inside jobs.."


----------
From:  snico@usa.pipeline.com[SMTP:snico@usa.pipeline.com]
Subject:  Re: keeping a game from being pirated

Josh,
  Like steff said don't release it thats the only way but if you want 
to
release your game badly, turn your game into a shareware version 
besides
the full version, if a person likes the game he/she can can order the
registered version by mail or etc..The second thing is to have your 
game,
put it in the serial number first in able to play the game  and then 
it can
be pirated also.

                        Simon N. (Sime)


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