[2575] in WWW Security List Archive
RE: keeping a game from being pirated
daemon@ATHENA.MIT.EDU (Daniel M. Saito)
Fri Aug 9 14:21:31 1996
From: "Daniel M. Saito" <Daniel@msmail.iosoftware.com>
To: "'www-security@ns2.rutgers.edu'" <www-security@ns2.rutgers.edu>,
"'Josh Bettoni'" <pcplus@tristate.pgh.net>
Date: Fri, 9 Aug 1996 09:15:35 -0700
Errors-To: owner-www-security@ns2.rutgers.edu
Yeah Don't release the game.
J/k.
But there are ways to complete successful copy-protection. But the
downside is that if a human could create it, a human could destroy
it.
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From: Josh Bettoni[SMTP:pcplus@tristate.pgh.net]
Subject: keeping a game from being pirated
Is there any way to really keep a game from being pirated?
Josh Bettoni
President of Pcplus
PcPlus@tristate.pgh.net
http://tristate.pgh.net/~pcplus/pcplus1.html
(412)336-0062