[2575] in WWW Security List Archive

home help back first fref pref prev next nref lref last post

RE: keeping a game from being pirated

daemon@ATHENA.MIT.EDU (Daniel M. Saito)
Fri Aug 9 14:21:31 1996

From: "Daniel M. Saito" <Daniel@msmail.iosoftware.com>
To: "'www-security@ns2.rutgers.edu'" <www-security@ns2.rutgers.edu>,
        "'Josh Bettoni'" <pcplus@tristate.pgh.net>
Date: Fri, 9 Aug 1996 09:15:35 -0700
Errors-To: owner-www-security@ns2.rutgers.edu

Yeah Don't release the game.

J/k.

But there are ways to complete successful copy-protection.  But the 
downside is that if a human could create it, a human could destroy 
it.


----------
From:  Josh Bettoni[SMTP:pcplus@tristate.pgh.net]
Subject:  keeping a game from being pirated

        Is there any way to really keep a game from being pirated?


Josh Bettoni
President of Pcplus
PcPlus@tristate.pgh.net
http://tristate.pgh.net/~pcplus/pcplus1.html
(412)336-0062




home help back first fref pref prev next nref lref last post