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GAME: WarpTris 1.0

daemon@ATHENA.MIT.EDU (Paulo Camara)
Sat Mar 29 15:18:08 1997

To: os2ann.DISCUSS@bloom-picayune.MIT.EDU
Date: 29 Mar 1997 19:59:43 GMT
From: pcamara@geocities.com (Paulo Camara)
Reply-To: pcamara@geocities.com (Paulo Camara)

Reply-to:     pcamara@geocities.com (Paulo Camara)
---------------------------------------------------------------------
In order to learn PM programming I've developed last summer a small Tetris
variation called WarpTris.

WarpTris is a 32 bit multi-threaded PM program fully developed in C (user
interface) and C++ (game engine), there's no DLLs to load, no WPS classes to
register, no changes to CONFIG.SYS. This isn't a port from any OS ;). All you
have to do is run a small REXX script to install it and create its WPS
objects. The uninstallation program is the Shredder! :)

This game differs from classic Tetris, by the fact that the pieces appear at
the middle of the game window, and then start "falling" towards one of the
sides randomly, this way you can make lines everywhere.

If you want you can download the source code as well, this way novice PM
programmers, like myself :), might get some help by looking at it.

WarpTris was developed using Visual Age C++ for OS/2 3.0.

The source code and the compiled game are available at my home page on
geocities, the URL follows:

 http://www.geocities.com/SiliconValley/Heights/1856

 Hope you enjoy it!

Paulo Gago da Camara
pcamara@geocities.com
http://www.geocities.com/SiliconValley/Heights/1856
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