[662] in Daily_Rumour
[mjm@ATHENA.MIT.EDU: Actually, Phil send the blurb out too to the aforementioned listy]
daemon@ATHENA.MIT.EDU (daemon@ATHENA.MIT.EDU)
Fri Mar 16 12:27:05 1990
Date: Fri, 16 Mar 90 12:23:34 EST
To: assassins-guild@ATHENA.MIT.EDU, rumour@ATHENA.MIT.EDU
From: Philip J. Nesser <pjnesser@FENCHURCH.MIT.EDU>
From: mjm@ATHENA.MIT.EDU
To: pjnesser@ATHENA.MIT.EDU
Subject: Actually, Phil send the blurb out too to the aforementioned listy
Date: Thu, 15 Mar 90 22:40:35 EST
things - thanks muchly - Mike, etc.
The Generic Assassin Game
The Generic Assassin Game. Many of you have heard the name. Many of
you haven't. Regardless, you probably don't know very much about it
yet. That's good. You're not supposed to. We're trying to do some
experimental things here. They might work. They might not. They
might not even be as experimental as we hope they will be. After all,
we still have heros and villains and plots that will change (or end)
their lives. In any case, part of the experiment is that we aren't
going to tell you all that much about the game before it begins. Not
even the setting. We want you to go in without any expectations.
Here's what we can tell you. The Generic Assassin Game will be
running from 9pm, Tuesday April 10, to 2pm, Monday April 16. This
includes Easter Weekend, Passover, the four-day Patriot's Day weekend
(April 15-18), but not Spring Break. (At least not for MIT or Harvard
students.) Please keep all that in mind while you answer the question
about how much time you'll have. The game is being written for about
forty people, so send in your questionnaire soon.
And now for something completely different ...
"Giant killer moles are RIGHT OUT !"
-Jen
"You'll love it. It's better than Cats. You'll want to play it again
and again."
-Charles
"They're not there but you can talk to them."
-Wes
"AAAAAAAAIIIEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE."
-Donna
"You are a loosely connected string of ones and zeros. Roleplay accordingly."
-MikeM
"I killed the King."
-MikeE
"AN ORIGINAL LIVELY PLOT THAT'S RIGHT ON THE HEADLINES ... writing is
smooth and elegant ... characters are vivid, maybe unforgettable ...
greatest achievement is its almost unbearable suspense ... another
winner."
-People Magazine