[1723] in Release_7.7_team

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attempt to chart java3d and vtkit behavior

daemon@ATHENA.MIT.EDU (Abby Fox)
Tue Mar 23 16:44:09 1999

To: Bill Cattey <wdc@MIT.EDU>
Cc: alexp@MIT.EDU, bugs@MIT.EDU, nschmidt@MIT.EDU, release-team@MIT.EDU
In-Reply-To: Message from Bill Cattey <wdc@MIT.EDU> 
             received Tue, 23 Mar 1999 15:20:41 -0500
Date: Tue, 23 Mar 1999 16:44:01 EST
From: Abby Fox <ajfox@MIT.EDU>

Below is a chart abstracted from Alex's earlier emails which I hope
makes the relevant variables easier to compare; Alex, please correct
me if I've gotten anything wrong.  The basic observations at this
point are: 

 - 8.2.19 patches do not seem to fix any of the three problems

 - ffb machines test ok

 - some afb machines test ok


hostname	graphics	rel	java3d		vtkit
----------------------------------------------------------------------
m37-312-21	afb		8.2.17	ok		ok

allegretto	afb		8.2.19	crashes X	distortion

mushu		afb		8.2.17	crashes X	distortion

whirlwind	m64, 2M		8.2.19	ok		XGLNOPEX 

m56-114-1	m64, 4M		8.2.17	ok		XGLNOPEX


problem legend	
--------------
crashes X	self-explanatory?

distortion	graphics are drawn outside of the demo window, broken
		up over the screen

XGLNOPEX	demo doesn't work at all unless env var XGLNOPEX is set;
		extremely slow when it is set



--Abby


P.S. Bill: I verified that mushu is indeed afb, not ffb, and also that
allegretto behaves in the same way Alex described on a clean test
account.  The page I mentioned on Sun's doc. site says:

---------------------------------------------------------------------
Some 3D applications may experience problems when run on the PGX
frame buffer. Problems may range from incorrect rendering to window
system crashes.

The work-around for these problems is to set the environment variable
XGLNOPEX before executing any 3D applications. For example:

setenv XGLNOPEX

You do not have to assign any particular value to this environment
variable, just create it.
---------------------------------------------------------------------

http://docs.sun.com:80/ab2/@LegacyPageView?toc=SUNWab_28_10%3A%2Fsafedir%2Fspace3%2Fpkgs%2Fcollections%2Fab1%2FSUNWabhdw%2Ftoc%2FFRAMEBUF%3A1101;bt=Solaris+Handbook+for+SMCC+Frame+Buffers;ps=ps%2FSUNWab_28_10%2FFRAMEBUF%2FPGX_Graphics_Accelerator#5

or go through:

	Solaris 2.6 on Sun Hardware AnswerBook
		Solaris Handbook for SMCC Frame Buffers
			PEX Library Bug Workaround





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