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Date: Tue, 23 Mar 1999 15:20:41 -0500 (EST) From: Bill Cattey <wdc@MIT.EDU> To: Alex T Prengel <alexp@MIT.EDU> Cc: ajfox@MIT.EDU, bugs@MIT.EDU, nschmidt@MIT.EDU, release-team@MIT.EDU In-Reply-To: <199903231655.LAA10160@allegretto> I met with Abby after the release team meeting and we played a bit with the openGL tests. We successfully ran HelloUniverse both on my Creator3D (ffb) and on Greg Hudson's Creator Elite3D (afb). This puts us nearly back to square one. :-( Clarification: ALL Ultra 5 and 10's have an m64 video display. The reason I asked you to grep for it in dmesg was to find out whether it was a new Ultra-5 (4M of memory) or an old Ultra-5 (2M of memory) At that point, the relevant bit of information is whether the machine has an afb (Creator Elite3D) or and ffb (Creator 3D). Unfortunately it is becomming clear that the bug is not so clearly in one type or another of frame buffer. There is yet another set of patches and a new version of OpenGL available from sun. My suggested plan of attack here is this: In Parallel: Continue to isolate the fault down to a size Sun can reproduce. Test with the latest set of patches and pray the bug goes away. Does this sound reasonable? -wdc
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