[164] in bcs-newton
Re: mighty quiet
daemon@ATHENA.MIT.EDU (laird@marble.com)
Thu Aug 12 19:53:34 1993
Date: Thu, 12 Aug 1993 19:52:55 -0500
To: bcs-newton@world.std.com
From: laird@marble.com
>As far as I can tell the list is mighty quiet because Jim can only
>hold down one fort at a time and his efforts have been on the 1st
>Class board.
I hope he gets that FirstClass to mailing list gateway working...
>Also, people who have Newtons today are too busy using and learning
>about them to write well thought postings.
heh.
>I know I am.
>
>-kb
OK, here's a newton-related posting -- I've found that my Newton's
handwriting recognition improved immensely when I ran through a few dozen
words in the 'Handwriting Practice' section of Prefs. Then I wrote in most
of my address book (from my DayTimer) to teach it the name of the people I
know. After that, the recognition has gotten to the point where I can use
it for taking notes in meetings (slowly) and it basically gets everything
right.
It also helped when I went through the character shapes and turned off some
I know I don't use. Recognition got faster and more accurate after that as
well. But it's a fair amount of work, and it's something that it would
have done anyway, over time.
Anyway, it's nice to know that the clock business will be pretty much fized
once the bug causing people to have to reset their Newtons is fixed, since
it's the resetting that causes the loss of time. I still can't figure out
why the clock works that way, though, unless there's no *clock* in the
Newton, which seems odd. I guess it's not impossible, since the Newton's
CPU is never really shut down, so Apple could have decided that they'd use
the CPU to keep time, which works fine except when you have to reset it
repeatedly. 8^)
Is anyone else on the list interested in using Newtons for role playing
game support? I think it'd be perfect, and I'm building some simple tools
(die roller, some simple databases) and if others are interested we could
perhaps split the effort, and I could always use some 'playtesters'.
- Laird Popkin laird@marble.com
Marble Associates 617/891-5555