[1614] in Humor
HUMOR: LEGO standards now!
daemon@ATHENA.MIT.EDU (abennett@MIT.EDU)
Sun Sep 22 14:00:52 1996
From: <abennett@MIT.EDU>
To: humor@MIT.EDU
Date: Sun, 22 Sep 1996 13:54:02 EDT
Date: Sat, 21 Sep 1996 15:40:43 +0000 (GMT)
From: Espacionaute Spiff domine! <MATOSSIAN@aries.colorado.edu>
From: Keith Bostic <bostic@bsdi.com>
Forwarded-by: UDSD007@DSIBM.OKLADOT.STATE.OK.US (Mike.Andrews )
Forwarded-by: Colin Bell <crb11@cus.cam.ac.uk>
Subject: Lego
From: ljw1004@chiark.chu.cam.ac.uk (Lucian Wischik)
Newsgroups: ucam.chat
Yesterday I decided to return to my youth and took out all my old
boxes of lego.
I was appalled. I can't imagine that once, in my youth, I used to
build systems within such a poor development environemnt. Do you
realise that there are no standard libraries or support tools, and
that you have to build everything yourself from the 'basic
blocks'?
There's also no type system. Everything fits with everything else
without any built-in checking, so you could put a space rocket
next to a medieval castle and it wouldn't even warn you! (And have
I mentioned that there are in fact _multiple_ incompatible
medieval castle systems?)
But what really killed it for me was the complete lack of any
macro support. If you want ten copies of something complicated,
you have to make the ten copies explicitly yourself!
Anyway, I'm making a protest and I'm not going to buy any more
until Lego International get their act in gear. What I'd really
like to see by the next release is an fully customisable
Integrated Development Environment.