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This gadget helped me explore new cultures

daemon@ATHENA.MIT.EDU (Enence Translator)
Mon Feb 3 05:29:09 2025

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Date: Mon, 3 Feb 2025 11:14:06 +0100
From: "Enence Translator" <[spin{UniversalLanguage|Enence|EnenceInstantTranslator|EnenceTranslator]]@dreamease.ru.com>
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This gadget helped me explore new cultures

http://dreamease.ru.com/S_Z1kiKyfLesi3Z4naVCbvMheVtfqAtEqKSYKzZ6iuVhaUhlow


http://dreamease.ru.com/9iYxtQoL5dB5PVrUrrTVP2qmVFWBM3-Udcj021pvgefojJb7PQ

ion in the game, though House House later said this was a misconception, as the stops and starts were actually part of Debussy's composition. The positive reception to the trailer's music led House House to include Debussy's work as part of the soundtrack, and to develop a "reactive music" system for the game. To accomplish this, Golding sliced two versions of each prelude — one performed as written, and the other more slowly and softly — into 196 to 425 few-second sections, called "stems", categorised based on intensity. The game chooses a stem to play after a certain action is performed. Golding later cited inspiration from music to accompany silent films like L'Arroseur Arrosé and more specifically nickelodeon music.

An official soundtrack was digitally released by Decca Records on 27 March 2020. It features both the regular and quiet versions of each track, as well as two original ones, called "Waltz For House House", which plays on the menu in the PlayStation 4 version, and "Untitled Goose Radio", which includes every track played from the in-game radio. A portion of the score was also released on vinyl by iam8bit, which was pressed with double grooves to emulate the randomness of the in-game music.

Release
External videos
video icon Pre-Alpha gameplay trailer from October 2017 for Untitled Goose Game on YouTube which drew interest in the game and led to further incorporation of Debussy's compositions
The game was revealed in October 2017 with a trailer. The trailer gained viral popularity on social media sites, leading the team to recognise they had a popular concept on which to build.

Following the initial trailer's release, Untitled Goose Game was present at the Game Developers Conference, PAX Australia, and PAX West (Prime) events in 2018. At E3 2019, the game was announced for PC on the Epic Games Store. A House House developer stated that Epic's offer of an exclusivity deal allowed the developers the stability to go from part-time to full-time. In October 2019, Hous

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<div style="color:#FFFFFF;line-height:5px;">ion in the game, though House House later said this was a misconception, as the stops and starts were actually part of Debussy&#39;s composition. The positive reception to the trailer&#39;s music led House House to include Debussy&#39;s work as part of the soundtrack, and to develop a &quot;reactive music&quot; system for the game. To accomplish this, Golding sliced two versions of each prelude &mdash; one performed as written, and the other more slowly and softly &mdash; into 196 to 425 few-second sections, called &quot;stems&quot;, categorised based on intensity. The game chooses a stem to play after a certain action is performed. Golding later cited inspiration from music to accompany silent films like L&#39;Arroseur Arros&eacute; and more specifically nickelodeon music. An official soundtrack was digitally released by Decca Records on 27 March 2020. It features both the regular and quiet versions of each track, as well as two original ones, called &quot;Waltz For House House&quot;, which plays on the menu in the PlayStation 4 version, and &quot;Untitled Goose Radio&quot;, which includes every track played from the in-game radio. A portion of the score was also released on vinyl by iam8bit, which was pressed with double grooves to emulate the randomness of the in-game music. Release External videos video icon Pre-Alpha gameplay trailer from October 2017 for Untitled Goose Game on YouTube which drew interest in the game and led to further incorporation of Debussy&#39;s compositions The game was revealed in October 2017 with a trailer. The trailer gained viral popularity on social media sites, leading the team to recognise they had a popular concept on which to build. Following the initial trailer&#39;s release, Untitled Goose Game was present at the Game Developers Conference, PAX Australia, and PAX West (Prime) events in 2018. At E3 2019, the game was announced for PC on the Epic Games Store. A House House developer stated that Epic&#39;s offer of an exclusivity deal allowed the developers the stability to go from part-time to full-time. In October 2019, Hous</div>
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