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Perl-Users Digest, Issue: 9716 Volume: 10

daemon@ATHENA.MIT.EDU (Perl-Users Digest)
Tue Sep 12 09:05:57 2006

Date: Tue, 12 Sep 2006 06:05:07 -0700 (PDT)
From: Perl-Users Digest <Perl-Users-Request@ruby.OCE.ORST.EDU>
To: Perl-Users@ruby.OCE.ORST.EDU (Perl-Users Digest)

Perl-Users Digest           Tue, 12 Sep 2006     Volume: 10 Number: 9716

Today's topics:
    Re: converting vba to perl without win32::ole <daveandniki@ntlworld.com>
    Re: Decode data of different charsets into UTF8 (Perl i <rvtol+news@isolution.nl>
    Re: i need to ssh to remote server using Perl vish.chitnis@gmail.com
    Re: i need to ssh to remote server using Perl <christoph.lamprecht.no.spam@web.de>
    Re: i need to ssh to remote server using Perl <mritty@gmail.com>
        Keeping changes to %ENV in Win32 process <eldridge.jeff@gmail.com>
    Re: Keeping changes to %ENV in Win32 process <mritty@gmail.com>
    Re: Keeping changes to %ENV in Win32 process <eldridge.jeff@gmail.com>
    Re: localtime is now wrong after server change anno4000@radom.zrz.tu-berlin.de
    Re: localtime is now wrong after server change <zen13097@zen.co.uk>
    Re: localtime is now wrong after server change <1usa@llenroc.ude.invalid>
    Re: Modifying and printing a string variable <josef.moellers@fujitsu-siemens.com>
    Re: Modifying and printing a string variable <kenslaterpa@hotmail.com>
        Posting Guidelines for comp.lang.perl.misc ($Revision:  tadmc@augustmail.com
        selenium with www::mechanize <nospam@home.com>
    Re: variable inheritance <mgarrish@gmail.com>
        Digest Administrivia (Last modified: 6 Apr 01) (Perl-Users-Digest Admin)

----------------------------------------------------------------------

Date: Tue, 12 Sep 2006 09:53:53 +0200
From: "Dave" <daveandniki@ntlworld.com>
Subject: Re: converting vba to perl without win32::ole
Message-Id: <4506679b$0$5086$ba4acef3@news.orange.fr>

> You are probably looking for the \G modifier:
>
> if ($_ =~ /<R [,;)].*<R [,;)].*<R [,;)].*[0-9]+ [0-9]+ [0-9]/) {
>    $_ =~ s/\G(\n\+pg,[0-9]+\n)(\+l)/ $2$1/g;
>    &Subroutine;
> }
>
> (untested)
>
>

No, please ignore this I misunderstood the /G anchor.

This should work :

if ($_ =~ /<R [,;)].*<R [,;)].*<R [,;)].*[0-9]+ [0-9]+ [0-9]/) {
     # Use lookbehind assertion and loop to make global
     1  while ($_ =~ s/(?<=<R [,;)].*<R [,;)].*<R [,;)].*[0-9]+ [0-9]+ 
[0-9].*)(\n\+pg,[0-9]+\n)(\+l)/ $2$1/;)
     &Subroutine;
 }

(untested)

You might get away with the /g modifier rather than the while loop - try it 
and see. I can't quite work out all the consequences of the multiple .* in 
the look-behind assertion on the behavior of /g, although it might be OK. If 
it is slow there may be ways to optimise it (using .*? may help).




------------------------------

Date: Tue, 12 Sep 2006 13:09:35 +0200
From: "Dr.Ruud" <rvtol+news@isolution.nl>
Subject: Re: Decode data of different charsets into UTF8 (Perl internal format)
Message-Id: <ee6bt3.q4.1@news.isolution.nl>

Peter J. Holzer schreef:

> iso-8859-1 and cp437 are easy as the ranges for accented characters
> overlap very little. In fact the range where most accented characters
> are in cp437 isn't even defined in iso-8859-1, so if you find a
> character in this range it can't be iso-8859-1 (but it might be
> win-1252).

The character map "ISO_8859-1:1987", more commonly known by its
preferred MIME name of "ISO-8859-1" (note the extra hyphen over "ISO
8859-1"), has both the ranges 00-1F and 80-9F defined.

ISO-8859-1 is also incorporated as the first 256 code points of Unicode.

-- 
Affijn, Ruud

"Gewoon is een tijger."




------------------------------

Date: 12 Sep 2006 01:43:09 -0700
From: vish.chitnis@gmail.com
Subject: Re: i need to ssh to remote server using Perl
Message-Id: <1158050589.013317.169420@h48g2000cwc.googlegroups.com>

hi paul,

i get this error when i try to install the Net::SSH::Perl package.. wht
else i need to do in order to install this package successfully

vish

 nmake  -- NOT OK
unning make test
 Can't test without successful make
unning make install
 make had returned bad status, install seems impossible

Paul Lalli wrote:
> vish.chit...@gmail.com wrote:
> > hi Binod
> > thanks for ur quick reply, i have verified that and found that the flie
> > ssh.pm does exist in the proper location..
>
> URI::ssh has *nothing* to do with Net::SSH::Perl.
>
> > still i have to install the package?
>
> Yes.
>
> > if yes wht is the package name shall i give
>
> The package you're trying to use is the package you need to install.
> Net::SSH::Perl
> 
> Paul Lalli



------------------------------

Date: Tue, 12 Sep 2006 11:40:44 +0200
From: Ch Lamprecht <christoph.lamprecht.no.spam@web.de>
Subject: Re: i need to ssh to remote server using Perl
Message-Id: <ee5var$gov$1@online.de>

vish.chitnis@gmail.com wrote:
> hi paul,
> 
> i get this error when i try to install the Net::SSH::Perl package.. wht
> else i need to do in order to install this package successfully
> 
> vish
> 
>  nmake  -- NOT OK
> unning make test
>  Can't test without successful make
> unning make install
>  make had returned bad status, install seems impossible
> 

Why don't you use ppm to install the package:

ppm

i net-ssh-perl

HTH, Christoph

-- 

perl -e "print scalar reverse q/ed.enilno@ergn.l.hc/"


------------------------------

Date: 12 Sep 2006 03:12:44 -0700
From: "Paul Lalli" <mritty@gmail.com>
Subject: Re: i need to ssh to remote server using Perl
Message-Id: <1158055964.234165.257950@m73g2000cwd.googlegroups.com>

vish.chitnis@gmail.com wrote:
> i get this error when i try to install the Net::SSH::Perl package.. wht
> else i need to do in order to install this package successfully

>  nmake  -- NOT OK
> unning make test
>  Can't test without successful make
> unning make install
>  make had returned bad status, install seems impossible

Please stop top-posting.  Post your replies BELOW what you are replying
to.  Thank you.

First, I don't believe for a second that's the FULL error message.
What happened before the "NOT OK"?

Second, have you tried installing the package through ActiveState's
Perl Package Manager (ppm)?  That's generally far easier for Windows
module installations.

Paul Lalli



------------------------------

Date: 12 Sep 2006 02:43:31 -0700
From: "jeffeld" <eldridge.jeff@gmail.com>
Subject: Keeping changes to %ENV in Win32 process
Message-Id: <1158054211.501290.53730@e3g2000cwe.googlegroups.com>

Hi,

I have a couple of scripts where I want to keep changes made to the
process environment variables after the perl script ends.

e.g.

In jeff.pl

$ENV{JEFF}="FOO";

and then in a Win32 .cmd file

perl jeff.pl
echo %JEFF%

Is this possible? If not, what would be a better way to return a simple
status to the command shell for processing after the script has ended.

Thanks,
Jeff



------------------------------

Date: 12 Sep 2006 03:36:28 -0700
From: "Paul Lalli" <mritty@gmail.com>
Subject: Re: Keeping changes to %ENV in Win32 process
Message-Id: <1158057388.528445.77210@b28g2000cwb.googlegroups.com>

jeffeld wrote:
> I have a couple of scripts where I want to keep changes made to the
> process environment variables after the perl script ends.

Please check the Perl FAQ *before* posting!!
perldoc -q environment


> Is this possible? If not, what would be a better way to return a simple
> status to the command shell for processing after the script has ended.

Why aren't you just using the exit status from your program?

perldoc -f exit

Paul Lalli



------------------------------

Date: 12 Sep 2006 05:23:53 -0700
From: "jeffeld" <eldridge.jeff@gmail.com>
Subject: Re: Keeping changes to %ENV in Win32 process
Message-Id: <1158063833.427297.280590@p79g2000cwp.googlegroups.com>


Paul Lalli wrote:
> jeffeld wrote:
> > I have a couple of scripts where I want to keep changes made to the
> > process environment variables after the perl script ends.
>
<Snip> perldoc -f exit
>
> Paul Lalli

Excellent. Thank you.

And I'm off to read the FAQ now.

Cheers,
Jeff



------------------------------

Date: 12 Sep 2006 09:57:06 GMT
From: anno4000@radom.zrz.tu-berlin.de
Subject: Re: localtime is now wrong after server change
Message-Id: <4mnejiF6qk7hU1@news.dfncis.de>

Jason <jwcarlton@gmail.com> wrote in comp.lang.perl.misc:
> Regarding the first two replies... I appreciate the help, but when did
> everyone on this NG get to be so rude? Wow.
> 
> Anyone remember how we used to all be helpful and sharing, proclaiming
> that the internet (and Perl) was designed for the free exchange of
> ideas and information?

"We" used to be helpful?

You have never once given help to anyone on CLPM.  Considering your
coding skills that is a good thing.

[...]

> > Here. you are adding one hour to the current time.
> 
> Thanks, and of course you're correct. I wrote that little bit of code
> more than 8 years ago and have never needed to modify it, so it just
> makes sense that I forgot why I did that.

You didn't write that code, you cribbed it from somewhere.  This
crap is all over the net, almost literally.  Don't try to pass off
(bad) folklore as your own work.

> To answer the question of
> "why didn't I change the time on the server," it's because (as I
> mentioned in the original post) I was using a remote host, and didn't
> have the ability to change their time zone.

Of course you can't change the server's time.  It's a good thing
you can't because that would be the wrongest thing to do.  You can
however change the time zone your program uses and that's what you
should have done.  You don't need privileges for that.

[...]

> > Because you are adding one hour to the current time. How hard is that to
> > figure out?
> 
> While working on old code, after having been awake for more than 48
> hours... very hard!

So you were too exhausted to keep a clear thought in your head, but
decided that was a good time to ask questions on Usenet?  Thank you
very much for your consideration.

> Be fair; if you weren't familiar with the logic,
> what would make you think that 60*60 was equivalent to an hour?

Ah, but we all are familiar with the logic of "your" code.  Is that
what you're saying?

You have entered the category of just another KLB.

Anno


------------------------------

Date: 12 Sep 2006 11:08:07 GMT
From: Dave Weaver <zen13097@zen.co.uk>
Subject: Re: localtime is now wrong after server change
Message-Id: <45069517$0$1385$da0feed9@news.zen.co.uk>

On Mon, 11 Sep 2006 21:47:10 +1200, Tintin <tintin@invalid.invalid> wrote:
>  Replace the entire awful code above with
> 
>  use POSIX 'strftime';
>  my $thistimestamp = "%Y%m%d%H%M%S",localtime;
> 
>  Much easier on the eye. 

But, surprisingly, not so useful.

ITYM:

    my $thistimestamp = strftime "%Y%m%d%H%M%S",localtime;
                        ^^^^^^^^



------------------------------

Date: Tue, 12 Sep 2006 11:10:53 GMT
From: "A. Sinan Unur" <1usa@llenroc.ude.invalid>
Subject: Re: localtime is now wrong after server change
Message-Id: <Xns983C490E19CC0asu1cornelledu@24.24.2.167>

"Jason" <jwcarlton@gmail.com> wrote in news:1158029547.380968.166590
@e63g2000cwd.googlegroups.com:

[ Relevant attributions an quotes were snipped by the OP. Reinserted. ]

> "A. Sinan Unur" <1usa@llenroc.ude.invalid> wrote in 
> news:Xns983A776F879DBasu1cornelledu@127.0.0.1:
>
>> "Jason" <jwcarlton@gmail.com> wrote in news:1157899110.648602.211210
>> @b28g2000cwb.googlegroups.com:
>> 
>>> Until recently, my site was on a remote-hosted shared server; as of
>>> today, I've completely upgraded to a dedicated.
>>> 
>>> I use to use the following to determine the timestamp for my forum:
>>> 
>>> ($sec, $min, $hour, $day, $mon, $year, $wday) = (localtime(time +
>>> (60*60)))[0,1,2,3,4,5,6];
>> 
>> Here. you are adding one hour to the current time.

 ...

> Be fair; if you weren't familiar with the logic,
> what would make you think that 60*60 was equivalent to an hour?

Every Perl programmer ought to know or ought to be able to look up the 
fact that time returns seconds since the epoch.

Every human being ought to know that there are 60 seconds in every 
minute and 60 minutes in every hour. Therefore, 60*60 represents an hour 
in seconds. 

You are adding an hour to the current time.

It is natural to assume that someone posting in programming newsgroup is 
familiar with logical reasoning. If not, programming is not for you.

Bye.

Sinan


------------------------------

Date: Tue, 12 Sep 2006 09:59:08 +0200
From: Josef Moellers <josef.moellers@fujitsu-siemens.com>
Subject: Re: Modifying and printing a string variable
Message-Id: <ee5pgd$anr$1@nntp.fujitsu-siemens.com>

JC wrote:
> I have a hash, with key bodybgcolor pointing to a hexadecimal color
> string "#FF9966". Problem is, I'm not allowed to pring the "#" sign, so=

> I need to print "FEDCBA". How do I do that?
>=20

What have you tried and where did it fail to meet your expectations?

As it is a veeeery simple problem with numerous possible solutions (a=20
truly TMTOWTDI):

my $string =3D '#FF9966';

my $result1 =3D substr($string, 1);
my $result2; ($string2 =3D $string) =3D~ s/^#//;
my $result3; ($string3 =3D $string) =3D~ tr/^#//d;

Pick your choice.

However, as your original string is "#FF9966" and your resulting string=20
has absolutely no connection with the original string (apart from some=20
length and character set considerations):

$result =3D 'FEDCBA';

Josef
--=20
Josef M=F6llers (Pinguinpfleger bei FSC)
	If failure had no penalty success would not be a prize
						-- T.  Pratchett



------------------------------

Date: 12 Sep 2006 04:45:21 -0700
From: "kens" <kenslaterpa@hotmail.com>
Subject: Re: Modifying and printing a string variable
Message-Id: <1158061521.794155.184860@d34g2000cwd.googlegroups.com>


Josef Moellers wrote:
> JC wrote:
> > I have a hash, with key bodybgcolor pointing to a hexadecimal color
> > string "#FF9966". Problem is, I'm not allowed to pring the "#" sign, so
> > I need to print "FEDCBA". How do I do that?
> >
>
> What have you tried and where did it fail to meet your expectations?
>
> As it is a veeeery simple problem with numerous possible solutions (a
> truly TMTOWTDI):
>
> my $string =3D '#FF9966';
>
> my $result1 =3D substr($string, 1);
> my $result2; ($string2 =3D $string) =3D~ s/^#//;
> my $result3; ($string3 =3D $string) =3D~ tr/^#//d;
>

I assume you meant:

my $result2; ($result2 =3D $string) =3D~ s/^#//;
my $result3; ($result3 =3D $string) =3D~ tr/^#//d;

> ...
>
> Josef
> --
> Josef M=F6llers (Pinguinpfleger bei FSC)
> 	If failure had no penalty success would not be a prize
> 						-- T.  Pratchett



------------------------------

Date: 12 Sep 2006 07:22:07 GMT
From: tadmc@augustmail.com
Subject: Posting Guidelines for comp.lang.perl.misc ($Revision: 1.6 $)
Message-Id: <4506601e$0$47253$ae4e5890@news.nationwide.net>

Outline
   Before posting to comp.lang.perl.misc
      Must
       - Check the Perl Frequently Asked Questions (FAQ)
       - Check the other standard Perl docs (*.pod)
      Really Really Should
       - Lurk for a while before posting
       - Search a Usenet archive
      If You Like
       - Check Other Resources
   Posting to comp.lang.perl.misc
      Is there a better place to ask your question?
       - Question should be about Perl, not about the application area
      How to participate (post) in the clpmisc community
       - Carefully choose the contents of your Subject header
       - Use an effective followup style
       - Speak Perl rather than English, when possible
       - Ask perl to help you
       - Do not re-type Perl code
       - Provide enough information
       - Do not provide too much information
       - Do not post binaries, HTML, or MIME
      Social faux pas to avoid
       - Asking a Frequently Asked Question
       - Asking a question easily answered by a cursory doc search
       - Asking for emailed answers
       - Beware of saying "doesn't work"
       - Sending a "stealth" Cc copy
      Be extra cautious when you get upset
       - Count to ten before composing a followup when you are upset
       - Count to ten after composing and before posting when you are upset
-----------------------------------------------------------------

Posting Guidelines for comp.lang.perl.misc ($Revision: 1.6 $)
    This newsgroup, commonly called clpmisc, is a technical newsgroup
    intended to be used for discussion of Perl related issues (except job
    postings), whether it be comments or questions.

    As you would expect, clpmisc discussions are usually very technical in
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    going somewhat beyond those in non-technical newsgroups.

    The article at:

        http://www.catb.org/~esr/faqs/smart-questions.html

    describes how to get answers from technical people in general.

    This article describes things that you should, and should not, do to
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     http://www.augustmail.com/~tadmc/clpmisc.shtml

    For more information about netiquette in general, see the "Netiquette
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     http://andrew2.andrew.cmu.edu/rfc/rfc1855.html

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       Do not use these guidelines as a "license to flame" or other
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       In this document, we use words like "must" and "should" as
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Before posting to comp.lang.perl.misc
  Must
    This section describes things that you *must* do before posting to
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    to your inquiry and to avoid getting flamed for being lazy and trying to
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    The perl distribution includes documentation that is copied to your hard
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    You should either find out where the docs got installed on your system,
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    to use perldoc itself. Type "perldoc perl" to start reading Perl's
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    Check the Perl Frequently Asked Questions (FAQ)
        Checking the FAQ before posting is required in Big 8 newsgroups in
        general, there is nothing clpmisc-specific about this requirement.
        You are expected to do this in nearly all newsgroups.

        You can use the "-q" switch with perldoc to do a word search of the
        questions in the Perl FAQs.

    Check the other standard Perl docs (*.pod)
        The perl distribution comes with much more documentation than is
        available for most other newsgroups, so in clpmisc you should also
        see if you can find an answer in the other (non-FAQ) standard docs
        before posting.

    It is *not* required, or even expected, that you actually *read* all of
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    Try doing a word-search in the standard docs for some words/phrases
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  Really Really Should
    This section describes things that you *really should* do before posting
    to clpmisc.

    Lurk for a while before posting
        This is very important and expected in all newsgroups. Lurking means
        to monitor a newsgroup for a period to become familiar with local
        customs. Each newsgroup has specific customs and rituals. Knowing
        these before you participate will help avoid embarrassing social
        situations. Consider yourself to be a foreigner at first!

    Search a Usenet archive
        There are tens of thousands of Perl programmers. It is very likely
        that your question has already been asked (and answered). See if you
        can find where it has already been answered.

        One such searchable archive is:

         http://groups.google.com/advanced_group_search

  If You Like
    This section describes things that you *can* do before posting to
    clpmisc.

    Check Other Resources
        You may want to check in books or on web sites to see if you can
        find the answer to your question.

        But you need to consider the source of such information: there are a
        lot of very poor Perl books and web sites, and several good ones
        too, of course.

Posting to comp.lang.perl.misc
    There can be 200 messages in clpmisc in a single day. Nobody is going to
    read every article. They must decide somehow which articles they are
    going to read, and which they will skip.

    Your post is in competition with 199 other posts. You need to "win"
    before a person who can help you will even read your question.

    These sections describe how you can help keep your article from being
    one of the "skipped" ones.

  Is there a better place to ask your question?
    Question should be about Perl, not about the application area
        It can be difficult to separate out where your problem really is,
        but you should make a conscious effort to post to the most
        applicable newsgroup. That is, after all, where you are the most
        likely to find the people who know how to answer your question.

        Being able to "partition" a problem is an essential skill for
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        It should be understood that you may not know that the root of your
        problem is not Perl-related (the two most frequent ones are CGI and
        Operating System related), so off-topic postings will happen from
        time to time. Be gracious when someone helps you find a better place
        to ask your question by pointing you to a more applicable newsgroup.

  How to participate (post) in the clpmisc community
    Carefully choose the contents of your Subject header
        You have 40 precious characters of Subject to win out and be one of
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        composing them, they are the key that opens the door to getting an
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        Spend them indicating what aspect of Perl others will find if they
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        Do not spend them on non-Subjects (Perl question, one-word
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        For more information on choosing a Subject see "Choosing Good
        Subject Lines":

         http://www.cpan.org/authors/id/D/DM/DMR/subjects.post

        Part of the beauty of newsgroup dynamics, is that you can contribute
        to the community with your very first post! If your choice of
        Subject leads a fellow Perler to find the thread you are starting,
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    Use an effective followup style
        When composing a followup, quote only enough text to establish the
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        Intersperse your comments *following* each section of quoted text to
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        "top-posting", "Jeopardy" (because the answer comes before the
        question), or "TOFU" (Text Over, Fullquote Under).

        Reversing the chronology of the dialog makes it much harder to
        understand (some folks won't even read it if written in that style).
        For more information on quoting style, see:

         http://web.presby.edu/~nnqadmin/nnq/nquote.html

    Speak Perl rather than English, when possible
        Perl is much more precise than natural language. Saying it in Perl
        instead will avoid misunderstanding your question or problem.

        Do not say: I have variable with "foo\tbar" in it.

        Instead say: I have $var = "foo\tbar", or I have $var = 'foo\tbar',
        or I have $var = <DATA> (and show the data line).

    Ask perl to help you
        You can ask perl itself to help you find common programming mistakes
        by doing two things: enable warnings (perldoc warnings) and enable
        "strict"ures (perldoc strict).

        You should not bother the hundreds/thousands of readers of the
        newsgroup without first seeing if a machine can help you find your
        problem. It is demeaning to be asked to do the work of a machine. It
        will annoy the readers of your article.

        You can look up any of the messages that perl might issue to find
        out what the message means and how to resolve the potential mistake
        (perldoc perldiag). If you would like perl to look them up for you,
        you can put "use diagnostics;" near the top of your program.

    Do not re-type Perl code
        Use copy/paste or your editor's "import" function rather than
        attempting to type in your code. If you make a typo you will get
        followups about your typos instead of about the question you are
        trying to get answered.

    Provide enough information
        If you do the things in this item, you will have an Extremely Good
        chance of getting people to try and help you with your problem!
        These features are a really big bonus toward your question winning
        out over all of the other posts that you are competing with.

        First make a short (less than 20-30 lines) and *complete* program
        that illustrates the problem you are having. People should be able
        to run your program by copy/pasting the code from your article. (You
        will find that doing this step very often reveals your problem
        directly. Leading to an answer much more quickly and reliably than
        posting to Usenet.)

        Describe *precisely* the input to your program. Also provide example
        input data for your program. If you need to show file input, use the
        __DATA__ token (perldata.pod) to provide the file contents inside of
        your Perl program.

        Show the output (including the verbatim text of any messages) of
        your program.

        Describe how you want the output to be different from what you are
        getting.

        If you have no idea at all of how to code up your situation, be sure
        to at least describe the 2 things that you *do* know: input and
        desired output.

    Do not provide too much information
        Do not just post your entire program for debugging. Most especially
        do not post someone *else's* entire program.

    Do not post binaries, HTML, or MIME
        clpmisc is a text only newsgroup. If you have images or binaries
        that explain your question, put them in a publically accessible
        place (like a Web server) and provide a pointer to that location. If
        you include code, cut and paste it directly in the message body.
        Don't attach anything to the message. Don't post vcards or HTML.
        Many people (and even some Usenet servers) will automatically filter
        out such messages. Many people will not be able to easily read your
        post. Plain text is something everyone can read.

  Social faux pas to avoid
    The first two below are symptoms of lots of FAQ asking here in clpmisc.
    It happens so often that folks will assume that it is happening yet
    again. If you have looked but not found, or found but didn't understand
    the docs, say so in your article.

    Asking a Frequently Asked Question
        It should be understood that you may have missed the applicable FAQ
        when you checked, which is not a big deal. But if the Frequently
        Asked Question is worded similar to your question, folks will assume
        that you did not look at all. Don't become indignant at pointers to
        the FAQ, particularly if it solves your problem.

    Asking a question easily answered by a cursory doc search
        If folks think you have not even tried the obvious step of reading
        the docs applicable to your problem, they are likely to become
        annoyed.

        If you are flamed for not checking when you *did* check, then just
        shrug it off (and take the answer that you got).

    Asking for emailed answers
        Emailed answers benefit one person. Posted answers benefit the
        entire community. If folks can take the time to answer your
        question, then you can take the time to go get the answer in the
        same place where you asked the question.

        It is OK to ask for a *copy* of the answer to be emailed, but many
        will ignore such requests anyway. If you munge your address, you
        should never expect (or ask) to get email in response to a Usenet
        post.

        Ask the question here, get the answer here (maybe).

    Beware of saying "doesn't work"
        This is a "red flag" phrase. If you find yourself writing that,
        pause and see if you can't describe what is not working without
        saying "doesn't work". That is, describe how it is not what you
        want.

    Sending a "stealth" Cc copy
        A "stealth Cc" is when you both email and post a reply without
        indicating *in the body* that you are doing so.

  Be extra cautious when you get upset
    Count to ten before composing a followup when you are upset
        This is recommended in all Usenet newsgroups. Here in clpmisc, most
        flaming sub-threads are not about any feature of Perl at all! They
        are most often for what was seen as a breach of netiquette. If you
        have lurked for a bit, then you will know what is expected and won't
        make such posts in the first place.

        But if you get upset, wait a while before writing your followup. I
        recommend waiting at least 30 minutes.

    Count to ten after composing and before posting when you are upset
        After you have written your followup, wait *another* 30 minutes
        before committing yourself by posting it. You cannot take it back
        once it has been said.

AUTHOR
    Tad McClellan <tadmc@augustmail.com> and many others on the
    comp.lang.perl.misc newsgroup.



------------------------------

Date: Tue, 12 Sep 2006 10:52:46 GMT
From: "Nospam" <nospam@home.com>
Subject: selenium with www::mechanize
Message-Id: <2kwNg.19774$7D6.9802@newsfe2-win.ntli.net>

Does anyone have a sample script of the use of selenium with www::mechanize
to handle javascript buttons?





------------------------------

Date: 12 Sep 2006 03:56:52 -0700
From: "Matt Garrish" <mgarrish@gmail.com>
Subject: Re: variable inheritance
Message-Id: <1158058612.530291.276400@i42g2000cwa.googlegroups.com>


attn.steven.kuo@gmail.com wrote:

> Matt Garrish wrote:
> > I'm faced with the problem of one module serving up data for 10
> > different applications, where the only difference is the data being
> > generated. Without going into the gory details, each year the data
> > structure (the database) can change for each application and the
> > applications have no relation to each other.
> >
> > For this reason, I've set up 10 separate modules each defining the same
> > set of variables so that my generic class can access the configuration
> > information without needing to know which application it is dealing
> > with. Some of the data is the same between applications, so I keep that
> > in the base class and then the subclasses override the variables that
> > are specific to each of the children. As I'm sure the above must sound
> > like gibberish, take for example:
> >
> > ### DataBase.pm
> >
> > package DataBase;
> >
> > use Exporter;
> > @ISA = qw/Exporter/;
> > @EXPORT = qw/%appInfo %someOtherConfig/;
> >
> > # this variable will get overriden by the child module
> > # but declaring it here means I can use it in the
> > # module and avoid problems with strictures
> > # not finding the variable before the child require
> > our %appInfo;
> >
> > our %someOtherConfig = (test => 1);
> >
>
>
> I don't see how the %appInfo has in this package
> gets over-writtten.
>
>
> > ### Child1.pm
> >
> > package DataBase::Child1;
> >
> > use base 'DataBase';
> >
> > use Exporter;
> > @ISA = qw/Exporter/;
> > @EXPORT = qw/%appInfo/;
> >
> > our %appInfo = (table1 => 'col1, col2, col3');
> >
> >
> > ### application
> >
> > use strict;
> > use warnings;
> >
> > use DataBase;
> >
> > my $test = 1;
> >
> > if ($test == 1) {
> >    require DataBase::Child1;
> >    import DataBase::Child1;
> > }
> >
> > print keys %appInfo;
> >
> >
> > #########
> >
> > The above will print the correct 'table1' key, but my question is am I
> > setting myself up for disaster if I actually try and go this route? I'm
> > not saying it's the most elegant code, but since it's not a true object
> > that I want but more of a configuration file is there any danger in my
> > assumption that the require will properly result in the %appInfo being
> > the child version.
>
>
> Well, it's confusing to say the least.  Are you expecting the %appInfo
> in package DataBase to contain the same information as the %appInfo
> in package main?
>
> With a bit of code added for debugging and introspection, you'll see
> that they aren't the same:
>

> Importing into main from DataBase::Child1: %appInfo at app.pl line 10
>
> $VAR1 = {
>           'table1' => 'col1, col2, col3'
>         };
> $VAR1 = {};
> $VAR1 = [
>           'Exporter'
>         ];
>
>
> Note that the %appInfo hash in DataBase remains empty.
> Also note that the @ISA array in DataBase::Child1 only contains
> exporter -- it's not a derived class of DataBase; you've wiped
> out the inheritance by reassigning to @ISA.
>

Sorry, I haven't actually rewritten the code, so you're right that my
hasty example probably doesn't make a whole lot of sense (I'm just
thinking of ways around the problem right now, and "use vars" is
probably the way I should be going so that I only have to export from
the child and still have the code behave under strictures).

The problem in a nutshell is how do I make the variable "exist" in the
eyes of strictures but not know what it contains until the require
happens. I was trying to come up with any trickery I could just in the
interests of seeing what else was possible, but I think I'll just go
back to tried and true.

Matt



------------------------------

Date: 6 Apr 2001 21:33:47 GMT (Last modified)
From: Perl-Users-Request@ruby.oce.orst.edu (Perl-Users-Digest Admin) 
Subject: Digest Administrivia (Last modified: 6 Apr 01)
Message-Id: <null>


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