[1723] in Release_7.7_team
attempt to chart java3d and vtkit behavior
daemon@ATHENA.MIT.EDU (Abby Fox)
Tue Mar 23 16:44:09 1999
To: Bill Cattey <wdc@MIT.EDU>
Cc: alexp@MIT.EDU, bugs@MIT.EDU, nschmidt@MIT.EDU, release-team@MIT.EDU
In-Reply-To: Message from Bill Cattey <wdc@MIT.EDU> 
             received Tue, 23 Mar 1999 15:20:41 -0500
Date: Tue, 23 Mar 1999 16:44:01 EST
From: Abby Fox <ajfox@MIT.EDU>
Below is a chart abstracted from Alex's earlier emails which I hope
makes the relevant variables easier to compare; Alex, please correct
me if I've gotten anything wrong.  The basic observations at this
point are: 
 - 8.2.19 patches do not seem to fix any of the three problems
 - ffb machines test ok
 - some afb machines test ok
hostname	graphics	rel	java3d		vtkit
----------------------------------------------------------------------
m37-312-21	afb		8.2.17	ok		ok
allegretto	afb		8.2.19	crashes X	distortion
mushu		afb		8.2.17	crashes X	distortion
whirlwind	m64, 2M		8.2.19	ok		XGLNOPEX 
m56-114-1	m64, 4M		8.2.17	ok		XGLNOPEX
problem legend	
--------------
crashes X	self-explanatory?
distortion	graphics are drawn outside of the demo window, broken
		up over the screen
XGLNOPEX	demo doesn't work at all unless env var XGLNOPEX is set;
		extremely slow when it is set
--Abby
P.S. Bill: I verified that mushu is indeed afb, not ffb, and also that
allegretto behaves in the same way Alex described on a clean test
account.  The page I mentioned on Sun's doc. site says:
---------------------------------------------------------------------
Some 3D applications may experience problems when run on the PGX
frame buffer. Problems may range from incorrect rendering to window
system crashes.
The work-around for these problems is to set the environment variable
XGLNOPEX before executing any 3D applications. For example:
setenv XGLNOPEX
You do not have to assign any particular value to this environment
variable, just create it.
---------------------------------------------------------------------
http://docs.sun.com:80/ab2/@LegacyPageView?toc=SUNWab_28_10%3A%2Fsafedir%2Fspace3%2Fpkgs%2Fcollections%2Fab1%2FSUNWabhdw%2Ftoc%2FFRAMEBUF%3A1101;bt=Solaris+Handbook+for+SMCC+Frame+Buffers;ps=ps%2FSUNWab_28_10%2FFRAMEBUF%2FPGX_Graphics_Accelerator#5
or go through:
	Solaris 2.6 on Sun Hardware AnswerBook
		Solaris Handbook for SMCC Frame Buffers
			PEX Library Bug Workaround