[1544] in peace2
TODAY: lecture on sustainable architecture
daemon@ATHENA.MIT.EDU (Anke Hildebrandt)
Tue Mar 5 12:58:35 2002
Date: Tue, 5 Mar 2002 12:58:07 -0500 (EST)
From: Anke Hildebrandt <hildebra@MIT.EDU>
To: <peace-list@mit.edu>, <peace-announce@mit.edu>, <save@mit.edu>,
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Students for Global Sustainability Lecture Series presents:
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Designing a DNA for Responsive Architecture a New Built Environment for
Social Sustainability
by
Gian Carlo Magnoli
Co-director of MIT Kinetic Design Group
Research Fellow, MIT Dept of Architecture
today 6.30 - 7.30, MIT, room 4-370
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Gian Carlo Magnoli is a Research Fellow in the MIT Department of
Architecture. His current research and work focus on building technology
for sustainable buildings at the architectural level, and on sustainable
growth at urban level.
Carlo is currently involved in a consultancy for United Nations, on
Sustainable Urban Development in Latin America and the Carribean: the aim
is to build a tool to facilitate a sustainable urban growth.
Abstract
The project explores innovative environmentally responsible and socially
proactive ways to build in developing countries. Our proposed methodology
is tested with the design of a Smart Village in Egypt, awarded the second
prize in an international competition.
A new methodological tool - an artificial genetic code - generates the
sustainable architecture of the village using the behavior of biological
creatures in artificial systems.
This design process ensures that our architecture is nurtured by renewable
energies and built with recycled materials. The disposition of public
spaces and the flexible organization of different functions are conceived
in order to stimulate social sustainability, allowing the community to be
interdependentas much as an ecosystem.
At every scale the elements of the Village adapt to different conditions
with diverse kinetic reactions, powered by the sun. At the urban level,
the request for a flexible spatial/functional organization is satisfied
by slow kinetic reconfigurability. At the building level, the response
to comfort/energy needs requires a continuous shape reconfiguration,
achieved with more visible kinetic reactions. As in any ecosystem, a
fractal, coherent, continuous fluctuation at every scale of the system is
vital.
Local cultures, typologies, materials, and climate build the DNA of both
the village and its buildings. One of our concepts behind artificial life
systems is to use many "creatures" which follow simple low level rules in
order to get high-level behavior. We apply these ideas in order to get
both high energy-efficiency and optimal placement of built units on a
certain area of land.