[117682] in Cypherpunks

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Digital Cash Is Back

daemon@ATHENA.MIT.EDU (Anonymous)
Wed Sep 8 22:17:34 1999

Date: Thu, 9 Sep 1999 03:35:40 +0200 (CEST)
Message-Id: <199909090135.DAA25947@mail.replay.com>
From: Anonymous <nobody@replay.com>
To: cypherpunks@toad.com
Reply-To: Anonymous <nobody@replay.com>

<http://www.thestandard.com/articles/article_print/0,1454,6192,00.html>

Digital Cash Is Back 

              Bet you thought you'd heard the last of micropayments. Guess again. 

              By Megan Barnett 

              So far, every attempt to create a new currency for the Internet Economy has failed
              miserably. The digital-cash business has been plagued by a terrible
              chicken-and-egg problem: Consumers won't buy into new payment systems that
              aren't in common use, and without mass consumer participation, merchants will
              be indifferent at best. 

              Nonetheless, the concept of digital cash refuses to die Ð and there are a number
              of new players ready to tackle the issue yet again. 

              Certainly, they can't do any worse than the early entrants in the field. In 1994, for
              instance, CyberCash (CYCH) built a business around the idea of giving consumers
              access to "CyberCoins" to pay for small-ticket items. But after a five-year struggle
              to make the system work, the company finally dropped the project in May.
              Digicash, another micropayment software provider, last year filed for Chapter 11
              bankruptcy protection. These and a handful of other cumbersome solutions that
              enabled merchants to handle small transactions without the burden of credit-card
              processing fees failed to gain traction with either consumers or retailers. 

              The new generation of digital-cash companies Ð including eCharge, Qpass, Ipin
              and OneClick Charge Ð contend their new payment systems will be easy for
              consumers to use and painless for merchants to implement. The result, the
              companies claim, will be a revolution in the way content is paid for over the Net. 

              Publishers of digital content Ð including games, music, text and videos Ð thus far
              have not found a viable solution for handling very small transactions. And that's a
              problem. As the Net has matured, many content companies are beginning to
              realize that advertising revenue alone can't sustain a business. Only a few
              companies have had success with subscription-based business models online.
              And as higher transmission speeds and improved streaming technology increase
              the multimedia content available, the need for an alternative to credit cards
              increases. 

              A logical alternative: digital cash for small transactions. Over the last year, for
              instance, the music industry has embraced the Net as a distribution platform,
              sparking the creation of new startups focused on music downloads. Songs are
              sold for as little as 99 cents apiece Ð which makes the market a prime candidate
              for digital cash. Not only are customers often reluctant to enter their credit-card
              information for such a small purchase, but merchants and issuing banks can't
              make money on such tiny transactions after processing fees are paid. 

              Qpass [which counts The Standard's Web site among its partners] thinks it has
              the problem licked. Its approach: lump purchases into a single monthly
              credit-card charge. Other payment systems are gaining instant access to large
              customer bases through partnerships with ISPs or other institutions with billing
              relationships. Purchases are simply added to monthly ISP bills or phone bills, or
              deducted from bank accounts. 

              Some of the new payment systems sit between consumers and credit-card
              companies; others will directly take on the card companies, establishing billing
              deals with utilities or banks. 

              "We've found that consumers want a brand they can trust," says Jim Degracia,
              senior VP of e-commerce for Visa USA. "We don't have any trust hurdles on the
              consumer side and we don't have an acceptance issue on the merchant side."
              Visa is working on two payment solutions for small Web transactions: a prepaid
              account service and an aggregated transaction service. 

              They will be tough competition. Even if content providers buy into these new
              systems, there is no guarantee consumers will follow. While the Net has changed
              the way people spend money, it still hasn't found a place for pocket change. 



              New Ways to Pay Online 

              A guide to the new generation of online payments systems 

                COMPANY 
                             WHAT IT DOES 
                                                   MERCHANT/CONTENT PARTNERS 
                CyberGold
                             Earn & Spend incentive
                             program; click on ads,
                             earn money and spend
                             in network 
                                                   Animation Factory, Axis 3D,
                                                   GoodNoise, Nolo Press, ZDNet,
                                                   CDWorld 
                eCharge
                             Pay in advance with
                             online bank account, or
                             charge to phone, cable
                             or utility bills 
                                                   Unannounced; service is expected
                                                   to launch in Q4 
                Ipin
                             Charges digital content
                             to ISP bill 
                                                   eMusic, AT&T Music, Virgin Radio,
                                                   BBC 
                Millicent
                             Digital wallets with
                             Millicent "scrip" inside. 
                                                   Asahi.com, Oxford University
                                                   Press, Military Miniatures
                                                   Magazine 
                One Click
                Charge
                             Prepaid account with
                             credit card for digital
                             content purchases 
                                                   Zack's Investment Research,
                                                   Institutional Investor, MaMaMedia
                Qpass
                             Payments are
                             aggregated monthly and
                             charged to a credit card 
                                                   Wall Street Journal Interactive,
                                                   Morningstar, PR Newswire,
                                                   TheStandard.com 
                Trivnet
                             Charges digital content
                             to ISP bill 
                                                   Tucows, Jerusalem Post 




              Mentioned in this article

              COMPANIES
              CyberCash (CYCH) Reston, VA
              AT&T Englewood, CO
              Morningstar Chicago, IL


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