[99282] in North American Network Operators' Group

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Re: Anyone using uvlan out there?

daemon@ATHENA.MIT.EDU (Adrian Chadd)
Fri Sep 14 10:52:42 2007

Date: Fri, 14 Sep 2007 22:55:22 +0800
From: Adrian Chadd <adrian@creative.net.au>
To: Tim Franklin <tim@pelican.org>
Cc: NANOG <nanog@merit.edu>
In-Reply-To: <4202.87.84.237.90.1189779993.squirrel@webmail-test.pelican.org>
Errors-To: owner-nanog@merit.edu


On Fri, Sep 14, 2007, Tim Franklin wrote:
> 
> On Fri, September 14, 2007 4:03 am, Matt Palmer wrote:
> > XBox games don't work over a routed network?  Please tell me that XBox
> > Live isn't just a giant uvlan install.
> 
> XBox Live is regular, routed IP, that doesn't even need to much work to
> function from the wrong side of EvilConsumerBroadbandNAT.
> 
> I guess the point was talking about original non-360 Xbox games, some of
> which supported 'LAN play' by hooking a lot of consoles together on the
> same local network.  I have no idea what was sitting in the Ethernet
> frames that wasn't routable.

Broadcast/multicast traffic? They probably expect the other Xboxes to be
on the same broadcast segment.

This brings back memories of KALI from yesteryear, when I was but a wee
lad with an E1 and a hankering for Duke Nuken 3D. Ah, those days..




adrian



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