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Re: How to measure network quality&performance for voip&gameservers

daemon@ATHENA.MIT.EDU (Simon Leinen)
Fri Mar 10 13:10:13 2006

To: "Gunther Stammwitz" <gstammw@gmx.net>
Cc: <nanog@nanog.org>
From: Simon Leinen <simon@limmat.switch.ch>
In-Reply-To: <000601c64209$8ac4a5c0$ca00a8c0@stzffm> (Gunther Stammwitz's
 message of "Tue, 7 Mar 2006 18:06:56 +0100")
Date: Fri, 10 Mar 2006 19:07:37 +0100
Errors-To: owner-nanog@merit.edu


Gunther Stammwitz writes:
> ==> Which tools (under linux) are you using in order to measure your
> own network ore on of your upstreams in terms of "gameability" or
> voip-usage?

My favorite tool for assessing delay distribution and loss over time
is Tobi Oetiker's (of MRTG fame) SmokePing (http://www.smokeping.org/).

As input, it can use various types of measurements - ping RTT/loss
measurement in the simplest case, but also Cisco SAA (now called IP
SLA) measurements, or various other types of probes such as HTTP or
DNS requests.

The nice thing is the way it presents the time distributions
graphically.  The graphs also include loss rates.  Check out the
"demo" part of Tobi's webpage.
-- 
Simon.


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