[89366] in North American Network Operators' Group

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Re: AW: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)]

daemon@ATHENA.MIT.EDU (A Satisfied Mind)
Thu Mar 9 18:04:46 2006

Date: Thu, 9 Mar 2006 15:03:59 -0800
From: "A Satisfied Mind" <anti.confidentiality.notices@gmail.com>
To: "Michael.Dillon@btradianz.com" <Michael.Dillon@btradianz.com>
Cc: nanog@nanog.org
In-Reply-To: <OFC288C4CD.E315D0E3-ON8025712B.00373FEF-8025712B.00377190@btradianz.com>
Errors-To: owner-nanog@merit.edu


on Vendor C, SAA probes can get you this info.. you then monitor with SNMP.=
..

On 3/8/06, Michael.Dillon@btradianz.com <Michael.Dillon@btradianz.com> wrot=
e:
>
> > Does anyone know some kind of tool?
>
> The CAIDA tools taxonomy is a good place to start
> shopping for a tool like this:
> http://www.caida.org/tools/taxonomy/performance.xml
> Then do some googling on the names which interest
> you to see what people are saying about them.
>
> Packetloss, delay and jitter are IP characteristics,
> not UDP. In any network that allows IP packets to
> be lost or to be buffered, there will be delay and
> jitter.
>
> --Michael Dillon
>
>

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