[51581] in North American Network Operators' Group
Re: Broadening the IPv6 discussion
daemon@ATHENA.MIT.EDU (Kurtis Lindqvist)
Fri Aug 30 05:58:51 2002
Date: Fri, 30 Aug 2002 11:54:40 +0200 (CEST)
From: Kurtis Lindqvist <kurtis@kurtis.pp.se>
To: Petri Helenius <pete@he.iki.fi>
Cc: "nanog@nanog.org" <nanog@nanog.org>
In-Reply-To: <3D6F2622.7F08C4F9@he.iki.fi>
Errors-To: owner-nanog-outgoing@merit.edu
> > with IPv6 (without NAT), server can just introduce client A's address
> > to B, and let them video-chat directly. so game operators will be
> > able to reduce the size of central server, and traffic to server will
> > be decreased. so for game operators, IPv6 has major (commercial)
> > benefit.
>
> Remember that for this to happen, you also need multicast. And since IPv4
Petri I think the point is that you actually don't need multicast to do
it. For it to scale - yes. But not to do it. I guess that is also partly
why multicast has not taken off..
- kurtis -