[37939] in North American Network Operators' Group

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Acceptable limits of latency

daemon@ATHENA.MIT.EDU (Sean Donelan)
Fri May 25 22:20:23 2001

Date: 25 May 2001 13:59:12 -0700
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From: Sean Donelan <sean@donelan.com>
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Gamers are very away of network latency, and can produce
fairly decent reports describing what is important to
them.

Here is a nice report I saw on slashdot about the limits
of acceptable latency for Quake gamers.

http://members.home.net/garmitage/things/quake3-latency-051701.html





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