[22635] in North American Network Operators' Group
Re: Solution: Re: Huge smurf attack
daemon@ATHENA.MIT.EDU (Alex P. Rudnev)
Wed Jan 13 15:39:01 1999
Date: Wed, 13 Jan 1999 22:52:23 +0300 (MSK)
From: "Alex P. Rudnev" <alex@Relcom.EU.net>
To: Phil Howard <phil@whistler.intur.net>
cc: nanog@merit.edu
In-Reply-To: <199901131923.NAA32034@whistler.intur.net>
Hi.
Let me a few words. I was talking to a few of this kids last months, and
unfortunately everything is not so easy to fix.
Yes, 99.9% of this attacks are _the kid's play_. I do not know how to fix
kid's heads over the whole world, but let's imagine you have found some
way to do it. And... let's be waiting for someone - not kid, from Iraq,
for example, who use this as the electronic weapon. Why not?
It's amazing but this kid's games have a positive effect among the
negative ones. Yes, they cause a problems and make a troubles for
someone. On the other hand, they allow you to see where do you have the
weakness _BEFORE_ someone seriously try to exploit this. As we are
talking here - the pike (in the river) don't allow other fishes to
slumber (sorry for the bad translation).
> Fixing the kids heads, I'm sure we all agree, would be the correct solution.
> But I don't believe this is really practical or possible. So what should be
> done is to make it so that they have no effect.
>
> So my position is that until we do have a practical solution to solve the
> cause of the problem, we simply have to deal with the effects the best we
> can, and this does mean dealing with and addressing the symptoms so that
> we do not suffer the effects.