[191590] in North American Network Operators' Group
Re: PlayStationNetwork blocking of CGNAT public addresses
daemon@ATHENA.MIT.EDU (Suresh Ramasubramanian)
Thu Sep 22 09:34:49 2016
X-Original-To: nanog@nanog.org
From: Suresh Ramasubramanian <ops.lists@gmail.com>
In-Reply-To: <6e01ae26-e887-10f2-1d8c-9a062a4aa072@gameservers.com>
Date: Thu, 22 Sep 2016 19:04:39 +0530
To: Brian Rak <brak@gameservers.com>
Cc: "nanog@nanog.org" <nanog@nanog.org>
Errors-To: nanog-bounces@nanog.org
Considering that there are likely to be many such emails - just how much tim=
e is it going to take your abuse desk staffer to just parse out those IPs fr=
om whatever log that they send you?
And how much time would processing say 50 individual emails take compared to=
50 IPs in a single email?
--srs
> On 22-Sep-2016, at 6:58 PM, Brian Rak <brak@gameservers.com> wrote:
>=20
> We've also started ignoring their abuse emails, for the same reason. Thei=
r abuse emails at one point contained the line:
>=20
> > P.S. If you would prefer an individual email for each IP address on this=
list, please let us know.
>=20
> But, they didn't respond after we contacted them requesting it (and that l=
ine has since been removed).