[191537] in North American Network Operators' Group
Re: PlayStationNetwork blocking of CGNAT public addresses
daemon@ATHENA.MIT.EDU (Valdis.Kletnieks@vt.edu)
Wed Sep 21 00:29:56 2016
X-Original-To: nanog@nanog.org
To: Mark Andrews <marka@isc.org>
From: Valdis.Kletnieks@vt.edu
In-Reply-To: <20160921012950.35D5E54B9721@rock.dv.isc.org>
Date: Wed, 21 Sep 2016 00:27:42 -0400
Cc: NANOG <nanog@nanog.org>
Errors-To: nanog-bounces+nanog.discuss=bloom-picayune.mit.edu@nanog.org
--==_Exmh_1474432062_6732P
Content-Type: text/plain; charset=us-ascii
On Wed, 21 Sep 2016 11:29:49 +1000, Mark Andrews said:
> What we need is business tech reporters to continually report on
> these failures of content providers to deliver their services over
> IPv6. 20 years lead time should be enough for any service.
Interestingly enough, the Playstation 4 has at least rudimentary IPv6
support - it will DHCPv6 and answer pings. Threw me for a loop first
time I saw it, I couldn't figure out what unaccounted-for gear I had
that was grabbing an IPv6 address... :)
--==_Exmh_1474432062_6732P
Content-Type: application/pgp-signature
-----BEGIN PGP SIGNATURE-----
Comment: Exmh version 2.5 07/13/2001
iQEVAwUBV+IMPo0DS38y7CIcAQIYLAf9Gsat5f/Psr7/iV5LtFHsP4mrfydveqJj
WXNlpe75tbGzXLPj8AF+Qxx2/KlWmPAtyJlDEHsFJ5SVJMI6Txgl/tB0wFpQfJ7L
Ji0TJqLfsLjqwG73aY0KDt74Eggg3rW9olaOlYzg+AOrURD1xENkU8NGZgrOqeXs
QkJ3f1zYj1w2v0ZSUI43ftw7dHcpMdFfn7uUTlpjtDI/YvoPXeZV+GrKanDE/aTZ
2TueHZ7BuFvpD25soWGZ/9rrbFmEWVoEkYvULFBH+G0jx1tFZdDuGKjUoq5MNV4X
z/1ukhngb42WUpOFG1O4zs8WkKAuH776yl+Av8UH0CZtMYreELu8Ig==
=0tNJ
-----END PGP SIGNATURE-----
--==_Exmh_1474432062_6732P--