[190127] in North American Network Operators' Group
Re: Strange Problem with 16 byte packets
daemon@ATHENA.MIT.EDU (Glen Kent)
Thu Jun 16 05:36:28 2016
X-Original-To: nanog@nanog.org
In-Reply-To: <CANdN9jaBjVtoHUf3VsZCKjFGMJgpNx7KZeJ3GRCCrjzy=dguAg@mail.gmail.com>
From: Glen Kent <glen.kent@gmail.com>
Date: Thu, 16 Jun 2016 15:06:24 +0530
To: Ruairi Carroll <ruairi.carroll@gmail.com>
Cc: "nanog@nanog.org" <nanog@nanog.org>
Errors-To: nanog-bounces@nanog.org
Thanks i will. However, the doubt is that what does introducing a 16 byte
data into the steam does that causes the session to time out. I added
instrumentation to push some dummy data so that instead of 16 bytes, we
push 1 MB of data. In that case i saw no issues. Any idea if there is a
firewall setting that could be coming into play here?
On Thu, Jun 16, 2016 at 2:17 PM, Ruairi Carroll <ruairi.carroll@gmail.com>
wrote:
> Follow the TCP stream - which side times out the link, and for what
> sequences of data do you get ACKs for?
>
> /Ruairi
>
> On 16 June 2016 at 10:43, Glen Kent <glen.kent@gmail.com> wrote:
>
>> Hi,
>>
>> I am using a proprietary protocol and sending a bunch of bytes to a
>> Draytek
>> router at an enterprise site. When i send the data in TCP batches of 1 MB
>> i
>> see no problem. However, when i first send 16 bytes followed by 1 MB of
>> data, and then repeat this till the entire data has beeen sent out. During
>> this process I see that my TCP session times out. Unable to understand why
>> this could be happening? How can sending 16 bytes of data followed by 1MB
>> of data affect the transfer.
>>
>> Thanks !
>>
>
>