[182824] in North American Network Operators' Group
Re: Quakecon: Network Operations Center tour
daemon@ATHENA.MIT.EDU (Roland Dobbins)
Sun Aug 2 13:03:18 2015
X-Original-To: nanog@nanog.org
From: "Roland Dobbins" <rdobbins@arbor.net>
To: "nanog list" <nanog@nanog.org>
Date: Mon, 03 Aug 2015 00:03:08 +0700
In-Reply-To: <1394981054.43.1438534214823.JavaMail.mhammett@ThunderFuck>
Errors-To: nanog-bounces@nanog.org
On 2 Aug 2015, at 23:49, Mike Hammett wrote:
> If the core of the mission is local LAN play and your Internet
> connection fills up
You're assuming the DDoS attack originates from outside the local
network(s). I was curious as to whether they'd seen any *internal* DDoS
attacks.
And again, external bandwidth doesn't matter for externally-sourced DDoS
attacks. If the attacker wishes to do so, he'll completely overwhelm
your transit bandwidth.
> .... who gives a shit? The games play on.
No, they don't, if they require a connection across the Internet to game
servers for matchmaking/auth purposes, etc.
-----------------------------------
Roland Dobbins <rdobbins@arbor.net>