[182824] in North American Network Operators' Group

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Re: Quakecon: Network Operations Center tour

daemon@ATHENA.MIT.EDU (Roland Dobbins)
Sun Aug 2 13:03:18 2015

X-Original-To: nanog@nanog.org
From: "Roland Dobbins" <rdobbins@arbor.net>
To: "nanog list" <nanog@nanog.org>
Date: Mon, 03 Aug 2015 00:03:08 +0700
In-Reply-To: <1394981054.43.1438534214823.JavaMail.mhammett@ThunderFuck>
Errors-To: nanog-bounces@nanog.org

On 2 Aug 2015, at 23:49, Mike Hammett wrote:

> If the core of the mission is local LAN play and your Internet 
> connection fills up

You're assuming the DDoS attack originates from outside the local 
network(s).  I was curious as to whether they'd seen any *internal* DDoS 
attacks.

And again, external bandwidth doesn't matter for externally-sourced DDoS 
attacks.  If the attacker wishes to do so, he'll completely overwhelm 
your transit bandwidth.

> .... who gives a shit? The games play on.

No, they don't, if they require a connection across the Internet to game 
servers for matchmaking/auth purposes, etc.

-----------------------------------
Roland Dobbins <rdobbins@arbor.net>

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