[149134] in North American Network Operators' Group
Re: XBOX 720: possible digital download mass service.
daemon@ATHENA.MIT.EDU (Joel jaeggli)
Sat Jan 28 13:54:07 2012
Date: Sat, 28 Jan 2012 10:53:16 -0800
From: Joel jaeggli <joelja@bogus.com>
To: Eric Tykwinski <eric-list@truenet.com>, NANOG <nanog@nanog.org>
In-Reply-To: <019f01ccdcfd$cffa8480$6fef8d80$@truenet.com>
Errors-To: nanog-bounces+nanog.discuss=bloom-picayune.mit.edu@nanog.org
On 1/27/12 06:13 , Eric Tykwinski wrote:
> The PS Vita still uses a proprietary memory card format, so it's not just
> download only.
> The best example of download only would be OnLive, which basically is a game
> system that only delivers on demand games.
Onlive isn't download at all. the games play in the cloud and the
input/output is streaming to from your devices.
Steam, EA Origin, Xbox live are all examples of download delivery systems.
> IMHO, it's the market that will determine whether this is the right choice
> in the long run.
> It's a creative way to eliminate the used market and stop piracy, but if the
> consumers don't join up like the PSP Go, it will eventually fail.
>
> Sincerely,
>
> Eric Tykwinski
> TrueNet, Inc.
> P: 610-429-8300
> F: 610-429-3222
>
> -----Original Message-----
> From: -Hammer- [mailto:bhmccie@gmail.com]
> Sent: Friday, January 27, 2012 9:02 AM
> To: nanog@nanog.org
> Subject: Re: XBOX 720: possible digital download mass service.
>
> Here's your baseline: Sony Vita. They already tossed the UMD out with the
> PSP-GO and that failed miserably. Now they are trying again to go to digital
> only with the Vita. It's not the scale of PS3 or XBOX360 but it may be a
> good way to gauge the potential success of the concept.
>
> -Hammer-
>
> "I was a normal American nerd"
> -Jack Herer
>
>
>
> On 1/27/2012 7:34 AM, Jared Mauch wrote:
>> It's already done on a similar scale when apple releases new software for
> their mobile devices.
>>
>> Just don't do it if you are on a low cap plan (eg: mobile, satellite etc).
> Caps will be the new market discriminator IMHO.
>>
>> Jared Mauch
>>
>> On Jan 27, 2012, at 3:35 AM, Tei<oscar.vives@gmail.com> wrote:
>>
>>> Can internet in USA support that? Call of Duty 15 releases may 2014
>>> and 30 million gamers start downloading a 20 GB files. Would the
>>> internet collapse like a house of cards?.
>>
>
>
>