[130110] in North American Network Operators' Group
RE: Online games stealing your bandwidth
daemon@ATHENA.MIT.EDU (Warren Bailey)
Tue Sep 28 15:02:19 2010
From: Warren Bailey <wbailey@gci.com>
To: Jack Bates <jbates@brightok.net>
Date: Tue, 28 Sep 2010 11:01:57 -0800
In-Reply-To: <4CA23325.30408@brightok.net>
Cc: NANOG <nanog@merit.edu>
Errors-To: nanog-bounces+nanog.discuss=bloom-picayune.mit.edu@nanog.org
Jack,
Apologies, I did not realize that you guys were doing so much. Please don't=
take my last email as anything which was intended to question or insult yo=
u guys. Up here (Alaska) we have about 100,000 cable subscribers along with=
mixed Fiber/DSL/POTS access and nearly 50,000 cellular customers with high=
speed data around our Metro network. I am an RF Engineer, however the netw=
ork I run is IP based (satellite) and I run in the neighborhood of 250mbps =
forward and 30mbps return to most of the State of Alaska. I find that anywh=
ere from 40-65% of our total traffic is "questionable", which is why I was =
asking about an ISP who liked their users downloading torrents. It is very =
difficult to gauge a users behavior if they are on an "all out" downloading=
binge over a weekend. Normally, a user logs in and does what they need to =
in a relatively short amount of time (hours). In the case of most providers=
, we oversubscribe our resources and have found this model is beginning to =
not apply to user behavior changes. Long gone are the days of the user turn=
ing off their computers, and our customer base (rural Alaska) have few thin=
gs to do besides use the internet. This has made a "perfect storm" of sorts=
, as we are now seeing most of our users utilizing 70%+ of their allocated =
(purchased) bandwidth 24 hours a day. The vast majority of the night use is=
gaming, and bit torrent. It makes things much more complicated when trying=
to give an experience to people..
//warren
-----Original Message-----
From: Jack Bates [mailto:jbates@brightok.net]=20
Sent: Tuesday, September 28, 2010 10:26 AM
To: Warren Bailey
Cc: Richard Barnes; NANOG
Subject: Re: Online games stealing your bandwidth
On 9/28/2010 1:00 PM, Warren Bailey wrote:
> Jack,
>
> Forgive me if I'm mistaken, but looking at your website - do you only off=
er dial up services? This could be the background for a statement like "a p=
roper ISP doesn't encourage any type of traffic." We have a couple of OC-19=
2 running to Seattle, so certain "types" of traffic can make a good day tur=
n very badly without some traffic "management".
>
BrightNet itself has ILEC's as customers. We're a turnkey glue for ILECs=20
nearby. Among other things, I provide engineering support and advise for=20
each ILEC. Each has their own levels of service, management, and=20
technologies deployed including wireless, cellular, DSL, FTTH, and=20
cable. I'm currently running around 1.2gbit between us and 4 NSP=20
transits with 3gbit available. Some of the ILECs have additional load=20
shifting with other transits. I estimate the need to go 10Gig ring or=20
split transit in less than 5 years at current growth rates, and the=20
largest problem we've run into is getting infrastructure to handle gig-e=20
speeds out of rural ILECs for the 100+ mile longhauls. I've had issues=20
with gig-e connectivity just getting out of OKC to enough NSP transits=20
and it will become more difficult/expensive when we do hit 10G.
As it currently stands, we usually have no problems with event spikes,=20
though we sometimes have to tweek the traffic paths depending on how the=20
NSPs do. The largest issues have always been the last mile. As we=20
resolve last mile costs (which dropping 100% fiber in a rural area today=20
doesn't have the safety nets and guarantees that were provided when=20
copper was dropped in), we'll then have to tackle the longhaul=20
connectivity issues, but hopefully the cost to handle that will drop as=20
well.
Jack