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Beta API and synchronous image loading

daemon@ATHENA.MIT.EDU (Stephen Harris)
Mon Oct 9 16:03:35 1995

From: sweh@mpn.com (Stephen Harris)
To: java-interest@java.sun.com
Date: Mon, 9 Oct 1995 18:55:14 +0100 (BST)

Dear Sirs,
  finally started playing with the beta API and noticed that graphics loading
  is now asynchronous, and at any time you don't necessarily know what
  the width/height of an image is, nor if it really existed.

  I'm trying(!) to write a game in hot-java and I don't really want action
  paused when a new image needs to be downloaded.  Before, I just loaded
  the images into arrays with getImage(), but now that can't work; the image
  isn't physically loaded until it needs to be displayed.

  Does anyone have an idea on how to force preload of the images so that I
  can ensure the data is present (and so that .width() and .height() values
  are guaranteed to work!)

  Thanks in advance,
  
rgds
Stephen
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