[181] in java-interest
Low level screen access
daemon@ATHENA.MIT.EDU (Neal Kettler)
Fri Jun 2 21:25:45 1995
From: nak@etl.noaa.gov (Neal Kettler)
To: java-interest@java.Eng.Sun.COM
Date: Fri, 2 Jun 1995 16:12:50 -0108 (GMT-2:08)
I'm working on porting a 2D animation library from C to Java, and I
haven't been able to get any kind of efficient screen access going.
I want to be able to write to an array of bytes (DIBitmap) and
then ask for that to be put to the screen. The only way I've gotten
that to work so far is to create a new Image, get that image's DIBitmap,
write to that bitmap, then call item.parent.createImage on that DIBitmap
then draw that image. There's got to be a faster way (hopefully).
If somebody has some code I'd really appreciate it.
--
========= Neal Kettler < kettler@.cs.colostate.edu / nak@etl.noaa.gov> ========
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