[5155] in Central_America
New quotes for Sat Oct 30
daemon@ATHENA.MIT.EDU (Central America)
Sat Oct 30 14:18:16 1993
Date: Sat, 30 Oct 93 04:59:01 -0400
From: Central America <root@charon.mit.edu>
To: ca-mtg@charon.mit.edu
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belville (Sharon Belville):
Basketball's Original Rules
(continued)
8. A goal shall be made when the ball is thrown or batted from the grounds
into the basket and stays there, providing those defending the goal do not
touch or disturb the goal. If the ball rests on the edge and the opponent
moves the basket, it shall count as a goal.
9. When the ball goes out of bounds, it shall be thrown onto the field of
play by the person first touching it. in case of a dispute, the umpire shall
throw it straight onto the field. The thrower-in is allowed 5 seconds; if he
holds it any longer, it shall go to the opponent. If any side persists in
delaying the game, the umpire shall call a foul on that side.
10. The umpire shall be judge of the men and shall note the fouls and notify
the referee when three consecutive fouls have been made. He shall have the
power to disqualify men according to Rule 6.
11. The referee shall be judge of the ball and shall decide when the ball is
in play, in bounds, to which side it belongs, and shall keep time. He shall
decide when a goal has been made, and keep account of the goals with any other
duties that are usually performed by a referee.
12. The time shall be two 15-minute halves, with five minutes' rest between.
13. The side making the most goals in that time shall be declared the winner.
In the case of a draw, the game may, by agreement of the captains, be
continued until another goal is made.
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gurfinkl (Mariano Enrique Gurfinkel Castil):
Start with 2-D then 3-D Forward Roll Coating...Done
Complete non-linear evolution of ribbing instability in 3-D Forward Roll Coating
Prepare for comitte metting sometime in November or early December...
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hch (Hernando Cortina):
Edwin Meese made me wear CORDOVANS!!
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kdmiller (Kenneth D Miller):
void main(){char b[17];int a=0,c=0,d; /* / for a good time, email: \ */
while(c!=-1){printf("%07x0:",a++);for /* ( kdmiller@athena.mit.edu ) */
(d=0;d<16;d++){c=getchar();b[d]=(c<' ' /* \ (Kenneth D. Miller III) / */
||c>'~')?'.':c;printf( "%s%02x",d&3?"":" ",c&255);}printf(" | %s\n",b);}}
Sorry, I'm not on right now. Try again later...
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nayana (California Girl):
ELECTRICAL ENGINEERING PERSON:
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_/ _/ _/_/_/_/_ _/_/_/_/ _/_/_/_/_ _/ _/ _/_/_/_/_
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wants to play with nifty electronic gadgets.
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putput (Christopher E Putnam):
this is a test...
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sao (Andy Oakland):
I still haven't figured out if this is serious or a joke...Here's an
excerpt from a 6-page paper, published in the Fall 1993 _civitas_.
"Nintendo and New Word Travel Writing"
"Nintendo's Princess Toadstool and the Mario brothers is a cognate
version of that saleable, inaccurate, recurrent myth of a captive
princess and here rescuers which has been repeatedly read out of, and
then written into the mundane records of exploration and colonization.
[....]
"In Nintendo's narratives, characters play a minimal role, displaying
traits which are largely capacities for action. Activity drains away
the characters' strength, as measured by an ever shifting graph at
the top of the screen, but it cannot build character, since these figures
lact even the most minimal interiority. Similarly, plot is transformed
into a generic atmosphere. Playing time unfolds in a fixed and arbitrary
fashion with no responsiveness to the psychological time of the characters.
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solo26 (Keith M Swartz):
If you're looking for me in person...give up. The address is:
181 Centre Street, #2
Mountain View, CA 94041 (Yes, that's right--California)
Home: 415-969-3352 (Y'know, Massachusetts Winters Don't Feel
^ ^ ^ ^ ^
Work: 415-506-5410 Like California's...)
^ ^
E-mail: here, or kswartz@us.oracle.com
At some point, some day, I may return here, but for now, the California sun
will have to be my advisor through the journey of the after-collegiate life.
Are all your pets named Eric?
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therese (Therese):
If we seek solace in the prisons of the distant past
Security in human systems we're told will always always last
Emotions are the sail and blind faith is the mast
Without the breath of real freedom we're getting no where fast
If God is dead and an actor plays his part
his words of fear will find their way to a place in your heart
Without the voice of reason every faith is its own curse
Without freedom from the past things can only get worse
..History will teach us nothing
- Sting
Nothing Like the Sun
--- End of Central America ---