[2582] in WWW Security List Archive

home help back first fref pref prev next nref lref last post

Re: keeping a game from being pirated

daemon@ATHENA.MIT.EDU (Chris Cason)
Sat Aug 10 02:14:18 1996

From: "Chris Cason" <Chris.Cason@oaks.com.au>
To: www-security@ns2.rutgers.edu
Date: Sat, 10 Aug 1996 14:02:45 +0800
Reply-to: Chris.Cason@oaks.com.au
Errors-To: owner-www-security@ns2.rutgers.edu

>         Is there any way to really keep a game from being pirated?

One approach is to make it too BIG to economically pirate. sure, people with 
CD-R's can still copy it, but they have to get a copy of it first. not too 
many people would be keen to transfer 600mB via modem (:-)

it won't stop it but will reduce the number of pirated copies somewhat.

regards,

-- Chris

home help back first fref pref prev next nref lref last post