[2582] in WWW Security List Archive
Re: keeping a game from being pirated
daemon@ATHENA.MIT.EDU (Chris Cason)
Sat Aug 10 02:14:18 1996
From: "Chris Cason" <Chris.Cason@oaks.com.au>
To: www-security@ns2.rutgers.edu
Date: Sat, 10 Aug 1996 14:02:45 +0800
Reply-to: Chris.Cason@oaks.com.au
Errors-To: owner-www-security@ns2.rutgers.edu
> Is there any way to really keep a game from being pirated?
One approach is to make it too BIG to economically pirate. sure, people with
CD-R's can still copy it, but they have to get a copy of it first. not too
many people would be keen to transfer 600mB via modem (:-)
it won't stop it but will reduce the number of pirated copies somewhat.
regards,
-- Chris