[99903] in tlhIngan-Hol

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[Tlhingan-hol] Fwd: Re: Direction and Movement with respect to Klin

daemon@ATHENA.MIT.EDU (Gaerfindel)
Tue Dec 2 19:56:50 2014

Date: Tue, 2 Dec 2014 19:56:30 -0500
From: Gaerfindel <gaerfindel@hotmail.com>
To: "tlhingan-hol@kli.org" <tlhingan-hol@kli.org>
In-Reply-To: <547E31CF.2000001@hotmail.com>
Errors-To: tlhingan-hol-bounces@kli.org

Not sure if this got through.  Trying a second time:

Thinking more about it, I think there might be a (semi-)rational, and =

uniquely Klingon way of identifying each space on a {tlhInja 'echlet}. =

(Or should that be {tlhInja may' 'echlet}?)

Each player {SuvwI'} "warrior/combatant" throws the spindles which are =

traditionally {jav reD mey=92 HoS tutmey} "(regular) hexagonal prisms", =

but nowadays are just as commonly {buq'Irmey} "cubes." {mangghomDaj =

manglaH naSwI'} "the winner can arrange his/her army (the playing =

pieces)" or {ghol mangghom manglaH ghol 'e' chaw naSwI'} "allow the =

opponent to place his/her army (first)."

{mangghommey luwIv SuvwI'} "The warriors each choose their armies." =

(Traditionally coloured green & gold, but presumably others are available..)

Let's leave aside the number and names of the pieces, for the =

moment--and the likely fact that there are certain commonly seen =

arrangements.

Now, suppose that each {mIch} "corner" (lit. "sector") of the {'echlet} =

is designated {chan, 'ev, tIng je} with {chan} being the {mIch chIm} =

"empty sector." (At least at the begining of the game. As the game =

progresses, pieces may move into the empty sector.) Suppose further that =

the {ra'DIchHommey} "little triangles" (spaces) are numbered from the =

center outward. This give us {Hut ra'DIchHom} (nine spaces) that are =

exactly between and not part of any corner of the {'echlet}. They are, =

again numbering from center outward: {chan 'ev wa', chan 'ev cha', chan =

'ev wej; chan tIng wa', chan tIng cha', chan tIng wej; 'ev tIng wa', 'ev =

tIng cha', 'ev tIng wej je} We then have {jav ra'DIchHom} (6 spaces) =

that *are* a part of a sector and run down the {botlh} (centerline) of =

each. Thus, for one example: {chan botlh wa', chan botlh cha', chan =

botlh wej,...} and so on. The remaining {ra'DIchHommey} are designated =

by how far left {poS} or right {nIH} they are from {botlh}. Example: =

{tIng wej poS cha'} (Three lines tIng-ward from centre, two spaces left.)

This method of designation leads (in my mind, at least) to the following =

description of a move:
{tIng wej poS cha'Daq tu'lu' puvwI'. ra'DIchHom'etlhvo' 'ev cha' nIH =

wejDaq leng. SuvwI' Hurgh ghIntaq HoH.}
At SW row 3, left 2 there's a flier. From that space it moves to NW 2, =

right 3. The lancer is killed.

Whaddya think? ~quljIb


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