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Re: [tlhIngan Hol] new info on body movements

daemon@ATHENA.MIT.EDU (Felix Malmenbeck)
Fri Mar 1 08:50:30 2019

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From: Felix Malmenbeck <felixm@kth.se>
To: tlhIngan-Hol <tlhingan-hol@kli.org>
Date: Fri, 1 Mar 2019 13:50:19 +0000
In-Reply-To: <CA+7zAmP87_QWzepSORKQs+WF9bfo=PpD8LQpdA2Z=3a95zskSQ@mail.gmail.com>
Reply-To: tlhingan-hol@kli.org
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Dun! Being able to describe human(oid) motion is always interesting.


I wonder if the difference between Hay and tetlh has to do with the geometr=
y of the rolling thing or with the agency of the roller.


A somersaulting gymnast and a rolling log both perform rotations about thei=
r axis of symmetry (very approximately speaking), but the log resembles a l=
ong cylinder while the human resembles a wheel or a ball.

A gymnast rolling like a log across a floor and a clumsy skier rolling like=
 a log down a hill both resemble long cylinders, but one needs to work acti=
vely to maintain their momentum while the other can just let nature run its=
 course (hopefully very gradually).


lID seems very useful. From the description, I take it it could be used in =
a way like:


Sup targh; wej 'uj lID.

"The targ jumped three 'uj."

jISupDI' wa' 'uj'a' SaS vIlIDlaH.

("I can jump one 'uj'a' horizontally.")


lojmIt tIQ poSmoHmeH, leQmeyDaq SuptaHvIS He le' lIDta'.

("In order to unlock the ancient door, she (successfully) jumped on the swi=
tches in a special pattern.")


I wonder if the trajectory can be a destination, as in raS pIrmuS lIDmeH Su=
p vIghro'. ("The cat jumped up on the table.").


//loghaD


________________________________
From: tlhIngan-Hol <tlhingan-hol-bounces@lists.kli.org> on behalf of De'vID=
 <de.vid.jonpin@gmail.com>
Sent: Friday, March 1, 2019 10:56
To: tlhIngan-Hol
Subject: [tlhIngan Hol] new info on body movements


I had a Q&A with Marc Okrand/Maltz on some gymnastics and martial arts term=
inology. I'll post the transcript after I've had a chance to look it over f=
or typos and maybe get some clarifications. In the meantime, here's a summa=
ry of the new info which was revealed:

{ron} v. roll, be rolling [generalises {ron} "roll (aircraft wings tilt, on=
e up, one down)"; we already knew this applied to more than aircraft becaus=
e it was used for dice in Klingon Monopoly]
{Hay} v. somersault [a controlled roll, whereas {ron} applied to a person w=
ould mean they were rolling haphazardly]
{tetlh} v. roll (down a hill like a log)
{Dav} v. sidestep, sway [generalises {Dav} "sway (aircraft moves to the sid=
e without yawing)"]
{ler} v. wobble
{Der} v. veer (to the left or right while traveling or moving) [generalises=
 {Der} "yaw (aircraft nose points left or right)"]
{jIm} v. shrug [generalises {jIm} "heave (aircraft rising or falling withou=
t pitching)"]
{lID} v. travel or move a specified or measurable distance or trajectory [u=
sed with verbs of movement which don't take distance or trajectory as their=
 object]
{tonSaw'} is used to name martial arts poses or stances; {much} is used for=
 striking a pose, and takes the named stance as the object ({tonSaw'} may b=
e dropped from the name if it's clear)

--
De'vID

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<p>Dun! Being able to describe human(oid) motion is always interesting.</p>
<p><br>
</p>
<p>I wonder if the difference between <strong>Hay</strong>&nbsp;and <strong=
>tetlh</strong>&nbsp;has to do with the geometry of the rolling thing or wi=
th the agency of the roller.</p>
<p><br>
</p>
<p>A somersaulting gymnast and a rolling log both perform rotations about t=
heir axis of symmetry (very approximately speaking), but the log resembles =
a long cylinder while the human resembles a wheel or a ball.</p>
<p>A gymnast rolling like a log across a floor and a&nbsp;clumsy skier roll=
ing like a log down a hill&nbsp;both resemble long cylinders,&nbsp;but one =
needs to work actively to maintain their momentum while the other can just =
let nature run its course (hopefully very gradually).<br>
</p>
<p><br>
</p>
<p><strong>lID</strong>&nbsp;seems very useful. From the description, I tak=
e it it could be used in a way like:<br>
</p>
<p><br>
</p>
<p><strong>Sup targh; wej 'uj lID.<br>
</strong></p>
<p>&quot;The targ jumped three 'uj.&quot;<br>
</p>
<p><br>
<strong>jISupDI'&nbsp;wa' 'uj'a' SaS vIlIDlaH.</strong><strong><br>
</strong></p>
<p>(&quot;I can jump one 'uj'a' horizontally.&quot;)</p>
<p><br>
</p>
<p><strong>lojmIt tIQ poSmoHmeH, leQmeyDaq SuptaHvIS He&nbsp;le' lIDta'.</s=
trong><strong><br>
</strong></p>
<p>(&quot;In order to unlock the ancient door, she (successfully) jumped on=
 the switches in a special pattern.&quot;)</p>
<p><br>
</p>
<p>I wonder if the trajectory can be a destination, as in <strong>raS pIrmu=
S lIDmeH Sup vIghro'.</strong>&nbsp;(&quot;The cat jumped up on the table.&=
quot;).<br>
</p>
<p><br>
</p>
<p>//loghaD<br>
</p>
<p><br>
</p>
<div style=3D"color: rgb(33, 33, 33);">
<hr tabindex=3D"-1" style=3D"display:inline-block; width:98%">
<div id=3D"divRplyFwdMsg" dir=3D"ltr"><font style=3D"font-size:11pt" face=
=3D"Calibri, sans-serif" color=3D"#000000"><b>From:</b> tlhIngan-Hol &lt;tl=
hingan-hol-bounces@lists.kli.org&gt; on behalf of De'vID &lt;de.vid.jonpin@=
gmail.com&gt;<br>
<b>Sent:</b> Friday, March 1, 2019 10:56<br>
<b>To:</b> tlhIngan-Hol<br>
<b>Subject:</b> [tlhIngan Hol] new info on body movements</font>
<div>&nbsp;</div>
</div>
<div>
<div dir=3D"ltr">
<div><br>
</div>
I had a Q&amp;A with Marc Okrand/Maltz on some gymnastics and martial arts =
terminology. I'll post the transcript after I've had a chance to look it ov=
er for typos and maybe get some clarifications. In the meantime, here's a s=
ummary of the new info which was revealed:
<div><br>
</div>
<div>
<div class=3D"gmail_quote">{ron} v. roll, be rolling [generalises {ron} &qu=
ot;roll (aircraft wings tilt, one up, one down)&quot;; we already knew this=
 applied to more than aircraft because it was used for dice in Klingon Mono=
poly]</div>
<div class=3D"gmail_quote">{Hay} v. somersault [a controlled roll, whereas =
{ron} applied to a person would mean they were rolling haphazardly]</div>
<div class=3D"gmail_quote">{tetlh} v. roll (down a hill like a log)</div>
<div class=3D"gmail_quote">{Dav} v. sidestep, sway [generalises {Dav} &quot=
;sway (aircraft moves to the side without yawing)&quot;]</div>
<div class=3D"gmail_quote">{ler} v. wobble</div>
<div class=3D"gmail_quote">{Der} v. veer (to the left or right while travel=
ing or moving) [generalises {Der} &quot;yaw (aircraft nose points left or r=
ight)&quot;]</div>
<div class=3D"gmail_quote">{jIm} v. shrug [generalises {jIm} &quot;heave (a=
ircraft rising or falling without pitching)&quot;]</div>
<div class=3D"gmail_quote">{lID} v.&nbsp;travel or move a specified or meas=
urable distance or trajectory [used with verbs of movement which don't take=
 distance or trajectory as their object]</div>
<div class=3D"gmail_quote">{tonSaw'} is used to name martial arts poses or =
stances; {much} is used for striking a pose, and takes the named stance as =
the object ({tonSaw'} may be dropped from the name if it's clear)</div>
<div><br>
</div>
-- <br>
<div dir=3D"ltr" class=3D"gmail_signature">De'vID</div>
</div>
</div>
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