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GAME: Whack-A-Mole 1.10 Now Available

daemon@ATHENA.MIT.EDU (Matthew J. Wagner)
Sun Sep 29 01:27:31 1996

To: os2ann.DISCUSS@bloom-picayune.MIT.EDU
Date: 25 Sep 1996 13:12:46 GMT
From: erlkonig@randomc.com (Matthew J. Wagner)
Reply-To: erlkonig@randomc.com

Reply-to:     erlkonig@randomc.com
---------------------------------------------------------------------
Whack-A-Mole 1.0, the carnival game, is now available for OS/2.

This is my OS/2 interpretation of a carnival game called Whack-A-Mole. The
original was a board with some holes in it. Mechanical "Moles"  would briefly
stick their heads out from a random hole. The player had to whack the mole with
a mallet before it returned to its hole. I have taken license with some of the
features. Rather than being limited to four or five holes, these moles have the
freedom to appear anywhere on your screen, even on top of one another. If you
are opposed to whacking moles, and have the appropriate bitmaps handy, whack
Bob Dole, your boss, or Barney the Dinosaur instead.

Thanks for trying Whack-A-Mole!

New in Version 1.10!
-------------------
- New levels!  You can now choose from 23 different speeds at which to
  play Whack-A-Mole.
- New convenience options!  Automagically save all, some, or none of
  your options when you exit the game.
- A new sound effect!  ROADKILL.WAV is still the default, but I've also
  included SQUISH22.WAV.

Whack-A-Mole is shareware with a $5.00 registration fee.

The current URL for Whack-A-Mole is
    ftp://hobbes.nmsu.edu/incoming/wam110.zip
Its eventual resting place should be
    ftp://hobbes.nmsu.edu/os2/games/wam110.zip

    -Matt
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