[77602] in Daily_Rumour
Your Participation is Needed!
daemon@ATHENA.MIT.EDU (Verizon Reward Feedback)
Tue Mar 25 04:14:18 2025
Date: Tue, 25 Mar 2025 09:14:17 +0100
From: "Verizon Reward Feedback" <VerizonRewardGiftOpportunity@nervefrsh.best>
Reply-To: "Verizon Reward Feedback" <VerizonRewardFeedback@nervefrsh.best>
To: <rumour-mtg@bloom-picayune.mit.edu>
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Your Participation is Needed!
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pened a development studio in Brisbane, Australia, within the suburb of Fortitude Valley, whose first project was Army Men: RTS, a real-time strategy console game using the Dark Reign 2 engine. Destroy All Humans! was the studio's next game. In 2003, the Los Angeles studio moved from its founding location at Santa Monica to a high-rise building in Westwood.
In November 2005, a partnership was announced between Pandemic and Canada's BioWare, with private equity fund Elevation Partners investing in the partnership. Both companies retained their brands and identities. On October 11, 2007, it was announced that VG Holding Corp., BioWare and Pandemic's owner, would be acquired by Electronic Arts as of January 2008, subject to FTC approval.
In February 2009, the Brisbane office was shut down. Nine months later, in November, EA cut a total of 1,500 jobs, which affected various studios, including Pandemic. On November 17, EA officially confirmed Pandemic's closure, laying off 228 employees. The company absorbed 35 Pandemic employees into its EA Los Angeles studio to support The Saboteur and an unannounced project which was later revealed to be Mercs Inc, a sequel to the Mercenaries series. In response, four former employees of the studio created an Office Space-style video, where they are shown sm
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<div style="color:#FFFFFF;font-size:10px;">pened a development studio in Brisbane, Australia, within the suburb of Fortitude Valley, whose first project was Army Men: RTS, a real-time strategy console game using the Dark Reign 2 engine. Destroy All Humans! was the studio's next game. In 2003, the Los Angeles studio moved from its founding location at Santa Monica to a high-rise building in Westwood. In November 2005, a partnership was announced between Pandemic and Canada's BioWare, with private equity fund Elevation Partners investing in the partnership. Both companies retained their brands and identities. On October 11, 2007, it was announced that VG Holding Corp., BioWare and Pandemic's owner, would be acquired by Electronic Arts as of January 2008, subject to FTC approval. In February 2009, the Brisbane office was shut down. Nine months later, in November, EA cut a total of 1,500 jobs, which affected various studios, including Pandemic. On November 17, EA officially confirmed Pandemic's closure, laying off 228 employees. The company absorbed 35 Pandemic employees into its EA Los Angeles studio to support The Saboteur and an unannounced project which was later revealed to be Mercs Inc, a sequel to the Mercenaries series. In response, four former employees of the studio created an Office Space-style video, where they are shown sm</div>
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