[2472] in linux-net channel archive

home help back first fref pref prev next nref lref last post

Re: PPP is slow (and so is TCP!) [with fixes]

daemon@ATHENA.MIT.EDU (roque@di.fc.ul.pt)
Fri Apr 12 14:13:34 1996

To: Eric Schenk <schenk@rnode84.cs.toronto.edu>
Cc: linux-net@vger.rutgers.edu, netdev@nuclecu.unam.mx
Reply-to: roque@di.fc.ul.pt
From: roque@di.fc.ul.pt
In-reply-to: Your message of "Fri, 12 Apr 1996 02:52:07 EDT."
             <199604120652.CAA00272@rnode84.cs.toronto.edu> 
Date: 	Fri, 12 Apr 1996 18:37:20 +0200

>>>>> "Eric" == Eric Schenk <schenk@rnode84.cs.toronto.edu> writes:


    Eric> It turns out that the slow interactive performance is caused
    Eric> by the correct application of the Nagle algorithm on the
    Eric> senders side.  The problem is that the Nagle algorithm
    Eric> requires that the send not send the next character until it
    Eric> gets the ack for the previous one. Since ACKs are delayed
    Eric> this really slows down the arrival of the response to
    Eric> interactively typed characters.

Are you sure this was the problem ?

Typical interactive session:

client -> char
			echo char <- server
client -> char [acks echo]
 
this means that ACKs should be delayed for an interactive session.
They must not be delayed when the connection starts to
progress after beeing stoped, that's the reason for the ack < HZ/2 test


    Eric> There are two possible fixes: (1) Every time a character
    Eric> gets taken out of the receive buffer send an ACK to the
    Eric> other side informing them that the receive window has
    Eric> changed.  

    Eric> (2) Assume that packets with the PSH flag set are
    Eric> part of an interactive connection, and don't delay ACKs for
    Eric> these packets.

I realy don't agree with you. Because interactive sessions are where you
gain more by having delayed acks since you can achieve a near to ackless
connection.

regards,
  Pedro.


home help back first fref pref prev next nref lref last post