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LuxMan 0.41

daemon@ATHENA.MIT.EDU (Lars Wirzenius)
Fri Mar 31 17:46:44 1995

Date: Fri, 31 Mar 1995 12:28:03 +0300
From: Lars Wirzenius <wirzeniu@cc.helsinki.fi>
To: linux-activists@niksula.hut.fi, linux-announce@vger.rutgers.edu

X-Mn-Key: announce

Subject: LuxMan 0.41
From: "Frank P. McIngvale" <frankm@moontarz.nuance.com>
Keywords: game, video, svgalib, sound, arcade, pacman
Newsgroups: comp.os.linux.announce
Organization: ?
Approved: linux-announce@news.ornl.gov (Lars Wirzenius)
Followup-to: comp.os.linux.misc

                   `LuxMan - A maze game for Linux'
                             (2nd release)

I have uploaded LuxMan 0.41 to sunsite. This is a maze game for
Linux similar to the `Pac Man' arcade game. It uses SVGAlib (not X)
and has soundcard support. 

New Features!:

	- VT switching! Can switch to/from the game at any time.

        - Easier customization! Most everything is now customizable
          without recompiling the source. See the new file `HOWTO.Modify'
          for details. Also see `README.Contrib' if you'd like to
          contribute to the LuxMan distribution.

        - Regeneration delay! There is now a delay between the time the
          ghosts reach `home' and the time they regenerate.

        - New collision routine! Now slightly harder for ghosts to kill
          you. No change for eating ghosts.

	- An improved (and much easier) main `scenario'. The original
          scenario is also included.

        - New program `luxchk' (LuxCheck) to check level files
          for consistency (replaces `mapchk').

	- Can now quit game by pressing `q' or Ctrl-C.

	- Manpages for LuxMan and LuxCheck.

There are two distributions:

	luxman-0.41.tgz	        # Source only, requires g++ 2.5.8
				# (or 2.6.2), and SVGAlib 1.12 (or higher)

	luxman-0.41-bin.tgz	# Statically linked binaries

These files are currently in:
	sunsite.unc.edu:/pub/Linux/Incoming

But will (hopefully) be moved to:
	sunsite.unc.edu:/pub/Linux/games/video

This is the second public release. PLEASE let me know if this
version does not work for you. I have fixed all reported bugs,
but then, I have only received two bug reports! 

NOTE: You need at least a 1.1.50 kernel to run LuxMan.

Send any comments, bug reports, etc. to:
	frankm@nuance.com

Here is the LSM:
Begin3
Title:          LuxMan
Version:        0.41
Entered-date:   29MAR95
Description:    A maze game for Linux, similar to the `Pac Man'
		arcade game. Uses svgalib (not X) and has sound
		support.

		Features: Easy customization (add/modify levels,
		mazes, bitmaps, sounds, colors, etc.) without
		recompiling, multiple skill levels, digitized sound,
		VT switching.

		This is the source distribution. See `Platforms'
		for requirements.

		You DO NOT need the binary distribution if you
		get this file.

Keywords:       game, video, svgalib, sound, arcade, pacman
Author:         frankm@nuance.com (Frank McIngvale)
		rbtenis@ibm.net (Bruce Tenison)
Maintained-by:  frankm@nuance.com (Frank McIngvale)
Primary-site:   sunsite.unc.edu /pub/Linux/games/video
		268kb luxman-0.41.tgz
Alternate-site: 
Original-site:  
Platforms:      Linux 1.1.50 or greater; svgalib 1.12 or greater;
		g++ 2.5.8 or greater; VGA card supporting 320x200x256
		(Optional) soundcard capable of playback at either
		11kHz or 8kHz
Copying-policy: GPL
End

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