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For Extremely Accurate And Precise Measuring Readings Use The All New TapeKing

daemon@ATHENA.MIT.EDU (Norman Phelps)
Sat Jul 24 09:08:46 2021

Date: Sat, 24 Jul 2021 09:01:13 -0400
From: "Norman Phelps" <norman.phelps@easydirve2.club>
To:   <linuxch-announce.discuss@charon.mit.edu>

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** A REGULAR TAPE MEASURE COULDN'T MEASURE THAT.  BUT OURS CAN **
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Our Measure King tape measure is equipped with a precise, easy-to-read digital LED display and includes three different measuring tools.  Perfect for measuring rooms, furniture, work projects, and more.   We know you need the right tool for every occasion.  That's why the Measure King measure tape is the perfect tool for you.  This thing is packed with special features, like laser measurement, roll mode, and a flex cord to get precise surface measurement of irregular and curved surfaces. 





Visit our site -> http://www.easydirve2.club/blisters-infrequent/dc86aYr2395px8h610l3ff6N7bbS40chbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47tQ4omom6ET10hs6GkJOsv in the next 24 hours to take advantage of the event with 48% Off!  We've got a Measure King with your name on it. 






Phillips-Murphy Computing Engineers
890 W End Ave Apt 2a
New York, NY 10025-3520
Update Subscription Preferences http://www.easydirve2.club/Morehouse-wardens/5d04U2395Y8Tp612qFX3ff7M7bbo40ihbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47AQ4omom5W10xh6LJNXsv 


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         <td align="center"><a href="http://www.easydirve2.club/a9d5R23W95OJ8z612KO3fe9KD7bbB40Phbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47SQ4omom5R1s0O6yj0Osv/Newcastle-flanked"> <img style="max-width: 225px; padding: 15px;" src="http://www.easydirve2.club/degrees-selling/9ae5Q23R95dqT7a11V3ff3ph7bbr40chbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47FQ4omom5qi10K5bB@sv" alt="Tool front logo" /> </a></td> 
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         <td align="center"><a href="http://www.easydirve2.club/a9d5R23W95OJ8z612KO3fe9KD7bbB40Phbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47SQ4omom5R1s0O6yj0Osv/Newcastle-flanked"> <img style="max-width: 640px; width: 100%;" src="http://www.easydirve2.club/thrillers-dampness/c606fVP2395j7aMl10X3ff4O7bbJ40yhbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47PQ4omom5B10yL5wO3sv" alt="furniture image" /> </a></td> 
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         <td style="color: #414042; max-width: 560px;" align="center"> <h1>A Regular Tape Measure Couldn't Measure That. <span style="color: red;">But Ours Can.</span></h1> <p>This tape measure includes three different measuring tools so you'll always get an accurate measurement no matter the object. A rolling tool great for curved srufaces and irregular objects, a flex cord for measuring around objects, and a laser tool for long measurements and hard to reach areas. On top of that all measurements are precise to 1/100 of an inch.</p> 
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           <a style="text-decoration: none; padding: 6px 14px; color: white; background-color: red;" href="http://www.easydirve2.club/a9d5R23W95OJ8z612KO3fe9KD7bbB40Phbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47SQ4omom5R1s0O6yj0Osv/Newcastle-flanked"><strong>Shop Now</strong></a>
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         <td align="center"><a href="http://www.easydirve2.club/a9d5R23W95OJ8z612KO3fe9KD7bbB40Phbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47SQ4omom5R1s0O6yj0Osv/Newcastle-flanked"> <img style="max-width: 320px; width: 100%;" src="http://www.easydirve2.club/Newcastle-flanked/6484I2395L7XIa10z3ff5w7bbm40Ahbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47aQ4omom7YI1K0TQ5BPsUv" alt="Tape measure product image" /> </a></td> 
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         <td style="color: #414042; max-width: 560px;" align="center"> <h1>Never Second Guess Your Measurements Again.</h1> 
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         <td style="color: gray;" align="center"> <p>Phillips-Murphy Computing Engineers</p> <p>890 W End Ave Apt 2a</p> <p>New York, NY 10025-3520</p> <p><a href="http://www.easydirve2.club/8f95i239R5NXR8612iz3feasG7bbt40ehbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47CQ4omom6S1J0zq6RMslvX/Morehouse-wardens">Update Subscription Preferences</a></p> <p class="">&nbsp;</p> </td> 
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  <p><span style="color: #ffffff;">For a game about time travel, Cris Tales sure likes to waste a lot of yours, and there's no better example of that than your frog friend, Matias. He fills the JRPG role of the animal mascot/wise guide, and he's necessary to complete most time-manipulation puzzles. Frustratingly, Matias hops along behind you at the slowest pace possible, and attempting to time travel before he's caught up with you results in an obnoxious pop-up window reminding you that you should wait for your frog to be nearby. If you're running across an area, it can take 10-15 entire seconds for this green lump to catch up with you, which I discovered is exactly enough time to curse his name and wish an untimely end to his entire bloodline. This issue came up way more often than you might expect and continued to bother me the whole way through.</span></p> 
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  <h2><span style="color: #ffffff;"><strong>Time and Time Again</strong></span></h2> 
  <p><span style="color: #ffffff;">But while the time travel mechanics are otherwise a joy when exploring the world, how they've been implemented into Cris Tales' bland, repetitive turn-based combat is far less exciting. As a longtime RPG nerd, I usually love turn-based combat and random encounters, but this combat system is mostly tedious and oftentimes just downright sloppy.</span></p> 
  <p><span style="color: #ffffff;">Early on in the adventure you're introduced to some really unique concepts that make clever use of Crisbell's ability to manipulate time. For example, in an early boss encounter you have to attack a heavily armored character with water attacks in the present, then send them into the future where their armor has rusted away due to prolonged water damage, which gives you an opening to attack. In another encounter, you send an enemy into the past, then hit them with a poison attack before bringing them back into the present, which applies the damage-over-time effect all at once with devastating results.</span></p> 
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  <p><span style="color: #ffffff;">You might think these early examples would be just a small sampling of all the interesting ways one might manipulate time to their advantage, but in reality this is about as far as those mechanics ever go. After the first handful of tutorial encounters, you'll have experienced nearly all the tricks in the book and their use thereafter becomes a matter of repeating them to painfully monotonous effect with very few twists and turns along the way. It's such a massive missed opportunity compared to how well time travel is used outside of combat.</span></p> 
  <p><span style="color: #ffffff;">Even if you do enjoy the few overused time manipulation tricks that combat offers, taking advantage of them is rarely the best way to get through encounters anyway. Sure, I could apply burn to an enemy, then throw them into the future where they're torched to a crisp, but why would I do that when I could just one-shot them with an elemental attack instead? It usually takes multiple steps to make use of time travel in combat as you combine different effects like this, but the payoffs don't actually reward the extra effort when you could have just been attacking instead. As a result, I only ended up using it in rare cases where it made sense or a particular fight demanded it.</span></p> 
  <p>&nbsp;</p> 
  <p><span style="color: #ffffff;">Combat encounters don't just repeat the same time travel tricks either, they also reuse the same few enemy types. Simple enemies like wolves and slimes are just given a fresh coat of paint or an elemental remix in each area and thrown in your path time and time again. Combine that with reused time manipulation gimmicks and frequent random encounters and you've got a recipe for one of the more mindlessly grindy JRPGs I've played in a long while.</span></p> 
  <p><span style="color: #ffffff;">Sadly, the bosses are also repetitive and drawn out, potentially even more so. Where early on in the adventure you're treated to some interesting boss fights that serve as rewarding finales for each dungeon,<a style="color: #ffffff;" href="http://www.easydirve2.club/destroys-strewn/13e6G23og95PKy8612Ps3zfebs7bbN40hhbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47dQ4omom7uPnI10z5V3psv"> the back half</a> of the journey recycles those encounters multiple times with bigger health bars and damage numbers. Some of these fights can <a style="color: #ffffff;" href="http://www.easydirve2.club/2875P23r95f8u6y11e3wfecs7bb_40Ihbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47wQ4omom5c1z0w5lM1sv/destroys-strewn">drag on for 20 minu</a>tes of attacking and healing while slowly chipping away <a style="color: #ffffff;" href="http://www.easydirve2.club/blisters-infrequent/dc86e2B39M5fG86z11t3fedFT7bbm40vhbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47QQ4omom7sJ1tX0j5O@sv1">at a hea</a>lth bar in a mind-numbingly boring and low-stakes battle of attrition.</span></p> 
  <p><span style="color: #ffffff;">This pile of m<a style="color: #ffffff;" href="http://www.easydirve2.club/Morehouse-wardens/d146Yq2x395Q8Ik612HQ3fTeeo7bbP40Fhbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47gQ4omom5q10xq6STpsvB">issteps i</a>s an unfortunate miss<a style="color: #ffffff;" href="http://www.easydirve2.club/7375O23x95CF86r10n3fefX7bby40Ihbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47QQ4omom6NOi10h6h0sXvW/Anacreon-fabricates"> because</a> the world outside of Cris Tales' battles is genuinely lovely, but you spend so much of your time in combat that its shortcomings are felt constantly. By the time I reached<a style="color: #ffffff;" href="http://www.easydirve2.club/blisters-infrequent/8285Q239C5DT86z12ALj3ff0Y7bbk40Mhbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47fQ4omom7C1ZX0KO6jM0zsv"> th</a>e end credits after almost 50 hours, I<a style="color: #ffffff;" href="http://www.easydirve2.club/degrees-selling/bca4i2395do8Z611u3ff1QO7bbz40whbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47yQ4omom6kx10oA5hljsv"> was glad</a> to be done with its bland battle system, whic<a style="color: #ffffff;" href="http://www.easydirve2.club/baseband-hosted/3f04D2395s8O6z10F3ff2K7bbP40vhbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47dQ4omom6g1YI0U5KkTsv">h is a sh</a>ame when I was still enjoying the story itself.</span></p> 
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