[26724] in linux-announce channel archive
Safety lighting anytime, anywhere
daemon@ATHENA.MIT.EDU (Jessica Liptow)
Tue May 25 10:10:33 2021
Date: Tue, 25 May 2021 09:39:33 -0400
From: Jessica Liptow <jessica_liptow@maktiktok.com>
To: <linuxch-announce.discuss@charon.mit.edu>
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** Introducing Activ Outdoor's Headlamp. **
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Nature's beauty has no bedtime. If you have to trek at night, The Activ Outdoor's Headlamp is here to light your way! With four light modes and multiple levels of intensity, you'll have no problem navigating the great outdoors after the sun goes down.
SHOP http://www.maktiktok.com/strips-guardians/3966R23R9h5g8vy612gW2aaO6w5ccy40ohbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47SQinQnn7LTV10DA5OAlsv
Newton Digital Creative Labs
34 Courtland Dr
Montgomery AL 36105 1610
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<h1 style="font-size: 38px; font-weight: 100; text-align: center; letter-spacing: 4px;"><strong>THE HEADLAMP</strong></h1>
<p><em>BY ACTIVOUTDOOR</em></p>
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<p style="font-size: 20px; font-weight: 100; text-align: center; line-height: 24px;"><strong>The Activ Outdoor Headlamp</strong> is here to make that overnight camping trip with the wife and kids an easy one.</p>
<p style="font-size: 20px; font-weight: 100; text-align: center; line-height: 24px;">This headlamp is equipped with 40,000 Lumens, 100° of beam spread, 90° of vertical rotation, and a range of over 650 feet, making it ideal for those dark but beautiful nights when you need to find your way back to the car or tent.</p>
</div> <a href="http://www.maktiktok.com/blocked-outraged/bca5Fo2395j86ND12u2aa2imS5ccG40Qhbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47KQinQnn6WM_10C5l@svO" target="_blank" rel="noopener"> <button style="padding: .4rem 1.5rem .4rem 1.5rem; font-size: 20px; font-weight: 100; margin: 15px auto 30px auto; background-color: #cbbf32; text-decoration: none; border: 2px solid #fff; letter-spacing: 2px; color: #eee; cursor: pointer;"> SHOP NOW </button> </a> </td>
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Maxwell & Steiger Professional Tech-Group
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11105 Joy Ln
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Hopkins MN 55305 2139
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Click here to end communication
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<p><span style="color: #ffffff;">By <span class="no-wrap by-author"><a style="color: #ffffff;" href="http://www.maktiktok.com/1b55q2K395b8sz611VK2aa3h5cch40Yhbr47Ga-Drrs4rGIEHbwG4wwfGaDvsrEibxEIH47FQinQnn5rVz105zB@sv/blocked-outraged" rel="author">Sponsored</a></span> <time class="no-wrap relative-date chunk" datetime="2021-05-04T15:10:23Z">21 days ago</time></span></p>
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<p><span style="color: #ffffff;">As for the actual missions, they're an underwhelming mix of stealth and cover-based shooting. Stealth involves crouching in conveniently placed waist-high bushes, waiting for enemies to pass, then stabbing them violently in the head. You also have to watch out for bear traps and tripwires that'll give away your position, and can throw rocks as a distraction. It's incredibly basic stuff, with no unique systems to experiment with, and some very skittish, unconvincing AI?whether you're sneaking past freakers or humans.</span></p>
<p><span style="color: #ffffff;">If you get spotted (or, as is more likely, bored of creeping around), Days Gone turns into a cover shooter that is, unfortunately, every bit as pedestrian as the stealth is. The character movement is lethargic, the guns are unexciting, and once again, the dim AI means there's no real sense of danger or urgency to the firefights. I do like the melee combat, though. When you whack a bandit or a freaker with a large, heavy piece of wood, or a makeshift machete created out of an old lawnmower blade, you can really <em>feel </em>it.</span></p>
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<p><span style="color: #ffffff;">There are more than 150 missions to complete in the game, a mix of story and side missions. But even if you just doggedly pursue the story and ignore everything else on offer, you're still looking at 35-40 hours of game here, which is way too much. I have no problem with long open world games. I mean, I've played through the immense Red Dead Redemption 2 twice. But the missions in Days Gone just aren't varied enough?nor is the story interesting enough?to justify its length.</span></p>
<p><span style="color: #ffffff;">There <em>are </em>some standout moments, though. In one especially tense mission, Deacon is kidnapped by a fanatical self-mutilating death cult called the Rippers and has to sneak and shoot his way out of their creepy compound. I just wish there were more memorable moments like this.</span></p>
<p><span style="color: #ffffff;">Days Gone is also deeply joyless, with a grim, self-serious tone a story about apocalyptic bikers with names like 'Boozeman' really shouldn't have. Everyone you meet is either miserable, dying, or trying to kill you. The flashbacks to Deacon and Sarah's pre-pandemic relationship are overly sentimental. And Deacon himself, who is mostly angry and monosyllabic, is hard to love. Days Gone thinks being 'mature' means snuffing out all traces of warmth and humour from its story?even though people in a world like this would depend on these things<em> even more</em> to cling to their dwindling humanity.</span></p>
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