[46021] in Cypherpunks
Re: Reputation capital: FIBS case study
daemon@ATHENA.MIT.EDU (Wei Dai)
Thu Dec 28 06:04:03 1995
Date: Thu, 28 Dec 1995 01:31:18 -0800 (PST)
From: Wei Dai <weidai@eskimo.com>
To: Lou Poppler <lwp@conch.aa.msen.com>
Cc: cypherpunks@toad.com
In-Reply-To: <2sY4wMz2BcRC083yn@mail.msen.com>
On Wed, 27 Dec 1995, Lou Poppler wrote:
> The thorniest problem in our reputation economy continues to be the
> case of the player who drops out of a match when clearly losing, to avoid
> the decrement of his rating number (based on match results only, not on
> individual games). [......stuff deleted...] The best defense we have
> found against the match dropper is complaining in the newsgroup.
It seems to me the easiest way to solve this problem is to list for each
player the number of games he dropped and didn't finish along with his
rating and experience. Why go for elaborate social solutions when a
simple technical solution exists?
Wei Dai